diff options
author | Liav A <liavalb@gmail.com> | 2022-12-19 14:57:03 +0200 |
---|---|---|
committer | Andrew Kaster <andrewdkaster@gmail.com> | 2022-12-31 05:13:21 -0700 |
commit | 883b0f1390449f92a098ebe8d7639c7d24ff4a75 (patch) | |
tree | 75ab9bcf83d2317b88059178c0c16ffe3479a4d7 /Kernel | |
parent | 658f9eec6a9284b7f2a5620630d2b3d5c726fcd9 (diff) | |
download | serenity-883b0f1390449f92a098ebe8d7639c7d24ff4a75.zip |
Kernel/Graphics: Restore VirtIO GPU framebuffer console functionality
This has been done in multiple ways:
- Each time we modeset the resolution via the VirtIOGPU DisplayConnector
we ensure that the framebuffer is updated with the new resolution.
- Each time the cursor is updated we ensure that the framebuffer console
is marked dirty so the IO Work Queue task which is scheduled to check
if it is dirty, will flush the surface.
- We only initialize a framebuffer console after we ensure that at the
very least a DisplayConnector has being set with a known resolution.
- We only call GenericFramebufferConsole::enable() when enabling the
console after the important variables of the console (m_width, m_pitch
and m_height) have been set.
Diffstat (limited to 'Kernel')
-rw-r--r-- | Kernel/Graphics/VirtIOGPU/Console.cpp | 39 | ||||
-rw-r--r-- | Kernel/Graphics/VirtIOGPU/Console.h | 5 | ||||
-rw-r--r-- | Kernel/Graphics/VirtIOGPU/DisplayConnector.cpp | 7 | ||||
-rw-r--r-- | Kernel/Graphics/VirtIOGPU/DisplayConnector.h | 5 | ||||
-rw-r--r-- | Kernel/Graphics/VirtIOGPU/GraphicsAdapter.cpp | 1 |
5 files changed, 50 insertions, 7 deletions
diff --git a/Kernel/Graphics/VirtIOGPU/Console.cpp b/Kernel/Graphics/VirtIOGPU/Console.cpp index e2962fa858..5b2d5b8c9d 100644 --- a/Kernel/Graphics/VirtIOGPU/Console.cpp +++ b/Kernel/Graphics/VirtIOGPU/Console.cpp @@ -5,6 +5,7 @@ */ #include <Kernel/Graphics/VirtIOGPU/Console.h> +#include <Kernel/TTY/ConsoleManagement.h> #include <Kernel/WorkQueue.h> namespace Kernel::Graphics::VirtIOGPU { @@ -21,12 +22,42 @@ Console::Console(VirtIODisplayConnector const& parent_display_connector, Display : GenericFramebufferConsole(current_resolution.horizontal_active, current_resolution.vertical_active, current_resolution.horizontal_stride) , m_parent_display_connector(parent_display_connector) { + // NOTE: Clear the framebuffer, in case it's left with some garbage. + memset(framebuffer_data(), 0, current_resolution.horizontal_stride * current_resolution.vertical_active); enqueue_refresh_timer(); } -void Console::set_resolution(size_t, size_t, size_t) +void Console::set_resolution(size_t width, size_t height, size_t pitch) { - // FIXME: Update some values here? + m_width = width; + m_height = height; + m_pitch = pitch; + + // Just to start cleanly, we clean the entire framebuffer + memset(framebuffer_data(), 0, pitch * height); + + ConsoleManagement::the().resolution_was_changed(); +} + +void Console::set_cursor(size_t x, size_t y) +{ + GenericFramebufferConsole::hide_cursor(); + m_x = x; + m_y = y; + GenericFramebufferConsole::show_cursor(); + m_dirty = true; +} + +void Console::hide_cursor() +{ + GenericFramebufferConsole::hide_cursor(); + m_dirty = true; +} + +void Console::show_cursor() +{ + GenericFramebufferConsole::show_cursor(); + m_dirty = true; } void Console::flush(size_t, size_t, size_t, size_t) @@ -54,11 +85,13 @@ void Console::enqueue_refresh_timer() void Console::enable() { + // FIXME: Do we need some locking here to ensure the resolution doesn't change + // while we enable the console? auto current_resolution = m_parent_display_connector->current_mode_setting(); - GenericFramebufferConsole::enable(); m_width = current_resolution.horizontal_active; m_height = current_resolution.vertical_active; m_pitch = current_resolution.horizontal_stride; + GenericFramebufferConsole::enable(); m_dirty = true; } diff --git a/Kernel/Graphics/VirtIOGPU/Console.h b/Kernel/Graphics/VirtIOGPU/Console.h index d798eff1a2..744a640d89 100644 --- a/Kernel/Graphics/VirtIOGPU/Console.h +++ b/Kernel/Graphics/VirtIOGPU/Console.h @@ -20,10 +20,15 @@ public: virtual void flush(size_t x, size_t y, size_t width, size_t height) override; virtual void enable() override; + virtual void set_cursor(size_t x, size_t y) override; + private: void enqueue_refresh_timer(); virtual u8* framebuffer_data() override; + virtual void hide_cursor() override; + virtual void show_cursor() override; + Console(VirtIODisplayConnector const& parent_display_connector, DisplayConnector::ModeSetting current_resolution); NonnullLockRefPtr<VirtIODisplayConnector> m_parent_display_connector; bool m_dirty { false }; diff --git a/Kernel/Graphics/VirtIOGPU/DisplayConnector.cpp b/Kernel/Graphics/VirtIOGPU/DisplayConnector.cpp index bac91a30e3..d63d389678 100644 --- a/Kernel/Graphics/VirtIOGPU/DisplayConnector.cpp +++ b/Kernel/Graphics/VirtIOGPU/DisplayConnector.cpp @@ -20,7 +20,6 @@ NonnullLockRefPtr<VirtIODisplayConnector> VirtIODisplayConnector::must_create(Vi auto device_or_error = DeviceManagement::try_create_device<VirtIODisplayConnector>(graphics_adapter, scanout_id); VERIFY(!device_or_error.is_error()); auto connector = device_or_error.release_value(); - connector->initialize_console(); return connector; } @@ -33,9 +32,10 @@ VirtIODisplayConnector::VirtIODisplayConnector(VirtIOGraphicsAdapter& graphics_a { } -void VirtIODisplayConnector::initialize_console() +void VirtIODisplayConnector::initialize_console(Badge<VirtIOGraphicsAdapter>) { m_console = Kernel::Graphics::VirtIOGPU::Console::initialize(*this); + GraphicsManagement::the().set_console(*m_console); } void VirtIODisplayConnector::set_safe_mode_setting_after_initialization(Badge<VirtIOGraphicsAdapter>) @@ -58,6 +58,9 @@ ErrorOr<void> VirtIODisplayConnector::set_mode_setting(ModeSetting const& mode_s }; TRY(m_graphics_adapter->mode_set_resolution({}, *this, mode_setting.horizontal_active, mode_setting.vertical_active)); + + if (m_console) + m_console->set_resolution(info.rect.width, info.rect.height, info.rect.width * sizeof(u32)); DisplayConnector::ModeSetting mode_set { .horizontal_stride = info.rect.width * sizeof(u32), .pixel_clock_in_khz = 0, // Note: There's no pixel clock in paravirtualized hardware diff --git a/Kernel/Graphics/VirtIOGPU/DisplayConnector.h b/Kernel/Graphics/VirtIOGPU/DisplayConnector.h index 804286ac01..f59629a2e8 100644 --- a/Kernel/Graphics/VirtIOGPU/DisplayConnector.h +++ b/Kernel/Graphics/VirtIOGPU/DisplayConnector.h @@ -39,8 +39,9 @@ public: void draw_ntsc_test_pattern(Badge<VirtIOGraphicsAdapter>); + void initialize_console(Badge<VirtIOGraphicsAdapter>); + private: - void initialize_console(); virtual bool mutable_mode_setting_capable() const override { return true; } virtual bool double_framebuffering_capable() const override { return false; } virtual bool partial_flush_support() const override { return true; } @@ -82,7 +83,7 @@ private: Graphics::VirtIOGPU::ContextID m_kernel_context_id; NonnullLockRefPtr<VirtIOGraphicsAdapter> m_graphics_adapter; - LockRefPtr<Graphics::Console> m_console; + LockRefPtr<Graphics::VirtIOGPU::Console> m_console; Graphics::VirtIOGPU::Protocol::DisplayInfoResponse::Display m_display_info {}; Graphics::VirtIOGPU::ScanoutID m_scanout_id; diff --git a/Kernel/Graphics/VirtIOGPU/GraphicsAdapter.cpp b/Kernel/Graphics/VirtIOGPU/GraphicsAdapter.cpp index 8038258769..5e8872011f 100644 --- a/Kernel/Graphics/VirtIOGPU/GraphicsAdapter.cpp +++ b/Kernel/Graphics/VirtIOGPU/GraphicsAdapter.cpp @@ -47,6 +47,7 @@ ErrorOr<void> VirtIOGraphicsAdapter::initialize_adapter() m_scanouts[index].display_connector = display_connector; MUST(query_and_set_edid(index, *display_connector)); display_connector->set_safe_mode_setting_after_initialization({}); + display_connector->initialize_console({}); } return {}; } |