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authorTom <tomut@yahoo.com>2020-08-02 16:59:01 -0600
committerAndreas Kling <kling@serenityos.org>2020-08-03 15:59:11 +0200
commitc813bb7355d7635e5397edee10e12fd400d9d966 (patch)
tree6211adfe12d39f9b9657848a63e2ad72b83f79a1 /Kernel/Thread.h
parentdf3c8267d41d5caebd769d246ef70c85a16029e7 (diff)
downloadserenity-c813bb7355d7635e5397edee10e12fd400d9d966.zip
Kernel: Fix a few Thread::block related races
We need to have a Thread lock to protect threading related operations, such as Thread::m_blocker which is used in Thread::block. Also, if a Thread::Blocker indicates that it should be unblocking immediately, don't actually block the Thread and instead return immediately in Thread::block.
Diffstat (limited to 'Kernel/Thread.h')
-rw-r--r--Kernel/Thread.h60
1 files changed, 45 insertions, 15 deletions
diff --git a/Kernel/Thread.h b/Kernel/Thread.h
index 0dc7ea1444..dfb6d540d7 100644
--- a/Kernel/Thread.h
+++ b/Kernel/Thread.h
@@ -126,7 +126,11 @@ public:
class Blocker {
public:
virtual ~Blocker() { }
- virtual bool should_unblock(Thread&, time_t now_s, long us) = 0;
+ virtual bool should_unblock(Thread& thread, time_t, long)
+ {
+ return should_unblock(thread);
+ }
+ virtual bool should_unblock(Thread&) = 0;
virtual const char* state_string() const = 0;
virtual bool is_reason_signal() const { return false; }
void set_interrupted_by_death() { m_was_interrupted_by_death = true; }
@@ -143,7 +147,7 @@ public:
class JoinBlocker final : public Blocker {
public:
explicit JoinBlocker(Thread& joinee, void*& joinee_exit_value);
- virtual bool should_unblock(Thread&, time_t now_s, long us) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Joining"; }
void set_joinee_exit_value(void* value) { m_joinee_exit_value = value; }
@@ -166,14 +170,14 @@ public:
class AcceptBlocker final : public FileDescriptionBlocker {
public:
explicit AcceptBlocker(const FileDescription&);
- virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Accepting"; }
};
class ConnectBlocker final : public FileDescriptionBlocker {
public:
explicit ConnectBlocker(const FileDescription&);
- virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Connecting"; }
};
@@ -181,6 +185,7 @@ public:
public:
explicit WriteBlocker(const FileDescription&);
virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Writing"; }
private:
@@ -191,6 +196,7 @@ public:
public:
explicit ReadBlocker(const FileDescription&);
virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Reading"; }
private:
@@ -200,7 +206,7 @@ public:
class ConditionBlocker final : public Blocker {
public:
ConditionBlocker(const char* state_string, Function<bool()>&& condition);
- virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return m_state_string; }
private:
@@ -211,7 +217,7 @@ public:
class SleepBlocker final : public Blocker {
public:
explicit SleepBlocker(u64 wakeup_time);
- virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Sleeping"; }
private:
@@ -223,6 +229,7 @@ public:
typedef Vector<int, FD_SETSIZE> FDVector;
SelectBlocker(const timespec& ts, bool select_has_timeout, const FDVector& read_fds, const FDVector& write_fds, const FDVector& except_fds);
virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Selecting"; }
private:
@@ -236,7 +243,7 @@ public:
class WaitBlocker final : public Blocker {
public:
WaitBlocker(int wait_options, pid_t& waitee_pid);
- virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override { return "Waiting"; }
private:
@@ -251,7 +258,7 @@ public:
};
SemiPermanentBlocker(Reason reason);
- virtual bool should_unblock(Thread&, time_t, long) override;
+ virtual bool should_unblock(Thread&) override;
virtual const char* state_string() const override
{
switch (m_reason) {
@@ -271,7 +278,11 @@ public:
bool is_stopped() const { return m_state == Stopped; }
bool is_blocked() const { return m_state == Blocked; }
- bool has_blocker() const { return m_blocker != nullptr; }
+ bool has_blocker() const
+ {
+ ASSERT(m_lock.own_lock());
+ return m_blocker != nullptr;
+ }
const Blocker& blocker() const;
u32 cpu() const { return m_cpu.load(AK::MemoryOrder::memory_order_consume); }
@@ -336,17 +347,27 @@ public:
template<typename T, class... Args>
[[nodiscard]] BlockResult block(Args&&... args)
{
- // We should never be blocking a blocked (or otherwise non-active) thread.
- ASSERT(state() == Thread::Running);
- ASSERT(m_blocker == nullptr);
-
T t(forward<Args>(args)...);
- m_blocker = &t;
- set_state(Thread::Blocked);
+
+ {
+ ScopedSpinLock lock(m_lock);
+ // We should never be blocking a blocked (or otherwise non-active) thread.
+ ASSERT(state() == Thread::Running);
+ ASSERT(m_blocker == nullptr);
+
+ if (t.should_unblock(*this)) {
+ // Don't block if the wake condition is already met
+ return BlockResult::NotBlocked;
+ }
+
+ m_blocker = &t;
+ set_state(Thread::Blocked);
+ }
// Yield to the scheduler, and wait for us to resume unblocked.
yield_without_holding_big_lock();
+ ScopedSpinLock lock(m_lock);
// We should no longer be blocked once we woke up
ASSERT(state() != Thread::Blocked);
@@ -499,6 +520,8 @@ public:
void stop_tracing();
void tracer_trap(const RegisterState&);
+ RecursiveSpinLock& get_lock() const { return m_lock; }
+
private:
IntrusiveListNode m_runnable_list_node;
IntrusiveListNode m_wait_queue_node;
@@ -511,6 +534,7 @@ private:
String backtrace_impl();
void reset_fpu_state();
+ mutable RecursiveSpinLock m_lock;
NonnullRefPtr<Process> m_process;
int m_tid { -1 };
TSS32 m_tss;
@@ -567,6 +591,7 @@ private:
OwnPtr<ThreadTracer> m_tracer;
void yield_without_holding_big_lock();
+ void update_state_for_thread(Thread::State previous_state);
};
HashTable<Thread*>& thread_table();
@@ -616,6 +641,11 @@ struct SchedulerData {
ThreadList m_runnable_threads;
ThreadList m_nonrunnable_threads;
+ bool has_thread(Thread& thread) const
+ {
+ return m_runnable_threads.contains(thread) || m_nonrunnable_threads.contains(thread);
+ }
+
ThreadList& thread_list_for_state(Thread::State state)
{
if (Thread::is_runnable_state(state))