diff options
author | Liav A <liavalb@gmail.com> | 2022-05-13 09:54:49 +0300 |
---|---|---|
committer | Linus Groh <mail@linusgroh.de> | 2022-06-06 20:11:05 +0100 |
commit | ec925cbb8991157509acfe2e64ab13f68b6f77af (patch) | |
tree | f6c20c9ebbefaac647e9d9b6739abf2e3c69a616 /Kernel/TTY | |
parent | d84d81fc4eb8a368c1ff13afd26ae75731608728 (diff) | |
download | serenity-ec925cbb8991157509acfe2e64ab13f68b6f77af.zip |
Kernel: Set console active before try to enable graphical mode
We should first enable the VirtualConsole and then enable graphical
mode, to ensure proper display output on the switched-to virtual console
that has been chosen. When de-activating graphical mode, we do the
de-activating first then enable the VirtualConsole to ensure proper text
output on screen.
Diffstat (limited to 'Kernel/TTY')
-rw-r--r-- | Kernel/TTY/ConsoleManagement.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Kernel/TTY/ConsoleManagement.cpp b/Kernel/TTY/ConsoleManagement.cpp index 690e0b14b1..752d471986 100644 --- a/Kernel/TTY/ConsoleManagement.cpp +++ b/Kernel/TTY/ConsoleManagement.cpp @@ -84,9 +84,10 @@ void ConsoleManagement::switch_to(unsigned index) // if needed. This will ensure we clear the screen and also that WindowServer won't print anything // in between. if (m_active_console->is_graphical() && !was_graphical) { + m_active_console->set_active(true); GraphicsManagement::the().activate_graphical_mode(); - } - if (!m_active_console->is_graphical() && was_graphical) { + return; + } else if (!m_active_console->is_graphical() && was_graphical) { GraphicsManagement::the().deactivate_graphical_mode(); } m_active_console->set_active(true); |