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authorLiav A <liavalb@gmail.com>2021-09-11 09:19:20 +0300
committerIdan Horowitz <idan.horowitz@gmail.com>2021-09-17 01:02:48 +0300
commitaee4786d8e80a2a4b2b2422afc4f8f342433c599 (patch)
tree1cdedafb91c7f405ff75a53f3c33cacf86d7167b /Kernel/TTY/VirtualConsole.h
parent9aa6dd6b786d42f6c131d03cba58e9999e0644d0 (diff)
downloadserenity-aee4786d8e80a2a4b2b2422afc4f8f342433c599.zip
Kernel: Introduce the DeviceManagement singleton
This singleton simplifies many aspects that we struggled with before: 1. There's no need to make derived classes of Device expose the constructor as public anymore. The singleton is a friend of them, so he can call the constructor. This solves the issue with try_create_device helper neatly, hopefully for good. 2. Getting a reference of the NullDevice is now being done from this singleton, which means that NullDevice no longer needs to use its own singleton, and we can apply the try_create_device helper on it too :) 3. We can now defer registration completely after the Device constructor which means the Device constructor is merely assigning the major and minor numbers of the Device, and the try_create_device helper ensures it calls the after_inserting method immediately after construction. This creates a great opportunity to make registration more OOM-safe.
Diffstat (limited to 'Kernel/TTY/VirtualConsole.h')
-rw-r--r--Kernel/TTY/VirtualConsole.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/Kernel/TTY/VirtualConsole.h b/Kernel/TTY/VirtualConsole.h
index d90e718cbe..fd0047cdcd 100644
--- a/Kernel/TTY/VirtualConsole.h
+++ b/Kernel/TTY/VirtualConsole.h
@@ -50,6 +50,7 @@ class VirtualConsole final : public TTY
, public VT::TerminalClient {
AK_MAKE_ETERNAL
friend class ConsoleManagement;
+ friend class DeviceManagement;
friend class ConsoleImpl;
friend class VT::Terminal;
@@ -84,11 +85,9 @@ public:
void emit_char(char);
- // FIXME: We expose these constructors to make try_create_device helper to work
+private:
explicit VirtualConsole(const unsigned index);
VirtualConsole(const unsigned index, const CircularQueue<char, 16384>&);
-
-private:
// ^KeyboardClient
virtual void on_key_pressed(KeyEvent) override;