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author | Conrad Pankoff <deoxxa@fknsrs.biz> | 2019-08-18 12:04:09 +1000 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-08-18 07:37:12 +0200 |
commit | 879bc28e14f1a998128ff784799db6b7c52ec79c (patch) | |
tree | 28f54f8d119d261a40fea3392c914ace6fecd045 /Kernel/TTY/VirtualConsole.cpp | |
parent | 36e3e7b75a284493ea2442f8f9ec8d5fa302b9ce (diff) | |
download | serenity-879bc28e14f1a998128ff784799db6b7c52ec79c.zip |
Kernel: Disable VGA console in graphical mode
Diffstat (limited to 'Kernel/TTY/VirtualConsole.cpp')
-rw-r--r-- | Kernel/TTY/VirtualConsole.cpp | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/Kernel/TTY/VirtualConsole.cpp b/Kernel/TTY/VirtualConsole.cpp index 7fd1d5ccba..9955762fff 100644 --- a/Kernel/TTY/VirtualConsole.cpp +++ b/Kernel/TTY/VirtualConsole.cpp @@ -81,12 +81,20 @@ void VirtualConsole::switch_to(unsigned index) { if ((int)index == s_active_console) return; - dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]); ASSERT(index < 6); ASSERT(s_consoles[index]); + InterruptDisabler disabler; - if (s_active_console != -1) - s_consoles[s_active_console]->set_active(false); + if (s_active_console != -1) { + auto* active_console = s_consoles[s_active_console]; + // We won't know how to switch away from a graphical console until we + // can set the video mode on our own. Just stop anyone from trying for + // now. + if (active_console->is_graphical()) + return; + active_console->set_active(false); + } + dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]); s_active_console = index; s_consoles[s_active_console]->set_active(true); Console::the().set_implementation(s_consoles[s_active_console]); @@ -420,6 +428,10 @@ void VirtualConsole::put_character_at(unsigned row, unsigned column, u8 ch) void VirtualConsole::on_char(u8 ch) { + // ignore writes in graphical mode + if (m_graphical) + return; + switch (m_escape_state) { case ExpectBracket: if (ch == '[') @@ -494,6 +506,10 @@ void VirtualConsole::on_char(u8 ch) void VirtualConsole::on_key_pressed(KeyboardDevice::Event key) { + // ignore keyboard in graphical mode + if (m_graphical) + return; + if (!key.is_press()) return; if (key.ctrl()) { |