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authorConrad Pankoff <deoxxa@fknsrs.biz>2019-08-06 23:40:38 +1000
committerAndreas Kling <awesomekling@gmail.com>2019-08-06 16:21:17 +0200
commit73c998dbfc8ecd87c6abde6c5b313453cd7baf71 (patch)
tree1e2ecf52dd48c4273c7550a938bc8176e70b1917 /Kernel/Net/Socket.h
parentc973a51a23536030d943ecc42bbf4607e6412670 (diff)
downloadserenity-73c998dbfc8ecd87c6abde6c5b313453cd7baf71.zip
Kernel: Refactor TCP/IP stack
This has several significant changes to the networking stack. * Significant refactoring of the TCP state machine. Right now it's probably more fragile than it used to be, but handles quite a lot more of the handshake process. * `TCPSocket` holds a `NetworkAdapter*`, assigned during `connect()` or `bind()`, whichever comes first. * `listen()` is now virtual in `Socket` and intended to be implemented in its child classes * `listen()` no longer works without `bind()` - this is a bit of a regression, but listening sockets didn't work at all before, so it's not possible to observe the regression. * A file is exposed at `/proc/net_tcp`, which is a JSON document listing the current TCP sockets with a bit of metadata. * There's an `ETHERNET_VERY_DEBUG` flag for dumping packet's content out to `kprintf`. It is, indeed, _very debug_.
Diffstat (limited to 'Kernel/Net/Socket.h')
-rw-r--r--Kernel/Net/Socket.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/Kernel/Net/Socket.h b/Kernel/Net/Socket.h
index bbfef8e90b..9094f7dd63 100644
--- a/Kernel/Net/Socket.h
+++ b/Kernel/Net/Socket.h
@@ -1,8 +1,8 @@
#pragma once
#include <AK/HashTable.h>
-#include <AK/RefPtr.h>
#include <AK/RefCounted.h>
+#include <AK/RefPtr.h>
#include <AK/Vector.h>
#include <Kernel/FileSystem/File.h>
#include <Kernel/KResult.h>
@@ -35,10 +35,10 @@ public:
bool can_accept() const { return !m_pending.is_empty(); }
RefPtr<Socket> accept();
bool is_connected() const { return m_connected; }
- KResult listen(int backlog);
virtual KResult bind(const sockaddr*, socklen_t) = 0;
virtual KResult connect(FileDescription&, const sockaddr*, socklen_t, ShouldBlock) = 0;
+ virtual KResult listen(int) = 0;
virtual bool get_local_address(sockaddr*, socklen_t*) = 0;
virtual bool get_peer_address(sockaddr*, socklen_t*) = 0;
virtual bool is_local() const { return false; }
@@ -73,6 +73,9 @@ protected:
void load_receive_deadline();
void load_send_deadline();
+ int backlog() const { return m_backlog; }
+ void set_backlog(int backlog) { m_backlog = backlog; }
+
virtual const char* class_name() const override { return "Socket"; }
private: