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authorAndreas Kling <kling@serenityos.org>2020-02-08 00:52:33 +0100
committerAndreas Kling <kling@serenityos.org>2020-02-08 00:54:43 +0100
commit2b0b7cc5a478e0081c418118264f9fb9f34dbc8b (patch)
tree48d7201bc7dcbfdb17d2318f120c4960e065ebb6 /Kernel/Net/Socket.h
parenta3f39fe789380ff0a577083993bbd0cda0e9e55e (diff)
downloadserenity-2b0b7cc5a478e0081c418118264f9fb9f34dbc8b.zip
Net: Add a basic sys$shutdown() implementation
Calling shutdown prevents further reads and/or writes on a socket. We should do a few more things based on the type of socket, but this initial implementation just puts the basic mechanism in place. Work towards #428.
Diffstat (limited to 'Kernel/Net/Socket.h')
-rw-r--r--Kernel/Net/Socket.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/Kernel/Net/Socket.h b/Kernel/Net/Socket.h
index 7222d170f5..a0a7e1d209 100644
--- a/Kernel/Net/Socket.h
+++ b/Kernel/Net/Socket.h
@@ -51,6 +51,9 @@ public:
int type() const { return m_type; }
int protocol() const { return m_protocol; }
+ bool is_shut_down_for_writing() const { return m_shut_down_for_writing; }
+ bool is_shut_down_for_reading() const { return m_shut_down_for_reading; }
+
enum class SetupState {
Unstarted, // we haven't tried to set the socket up yet
InProgress, // we're in the process of setting things up - for TCP maybe we've sent a SYN packet
@@ -90,6 +93,8 @@ public:
bool can_accept() const { return !m_pending.is_empty(); }
RefPtr<Socket> accept();
+ KResult shutdown(int how);
+
virtual KResult bind(const sockaddr*, socklen_t) = 0;
virtual KResult connect(FileDescription&, const sockaddr*, socklen_t, ShouldBlock) = 0;
virtual KResult listen(int) = 0;
@@ -153,6 +158,8 @@ private:
int m_backlog { 0 };
SetupState m_setup_state { SetupState::Unstarted };
bool m_connected { false };
+ bool m_shut_down_for_reading { false };
+ bool m_shut_down_for_writing { false };
timeval m_receive_timeout { 0, 0 };
timeval m_send_timeout { 0, 0 };