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authorAndreas Kling <kling@serenityos.org>2022-08-19 20:53:40 +0200
committerAndreas Kling <kling@serenityos.org>2022-08-20 17:20:43 +0200
commit11eee67b8510767d76fb4793e3b62ac1793dd723 (patch)
tree8ce47a3813ce74bba56c60f62b29bdd6cdf287da /Kernel/Graphics/VirtIOGPU/Console.cpp
parente475263113387404e63cdc3666391934604eb6e7 (diff)
downloadserenity-11eee67b8510767d76fb4793e3b62ac1793dd723.zip
Kernel: Make self-contained locking smart pointers their own classes
Until now, our kernel has reimplemented a number of AK classes to provide automatic internal locking: - RefPtr - NonnullRefPtr - WeakPtr - Weakable This patch renames the Kernel classes so that they can coexist with the original AK classes: - RefPtr => LockRefPtr - NonnullRefPtr => NonnullLockRefPtr - WeakPtr => LockWeakPtr - Weakable => LockWeakable The goal here is to eventually get rid of the Lock* classes in favor of using external locking.
Diffstat (limited to 'Kernel/Graphics/VirtIOGPU/Console.cpp')
-rw-r--r--Kernel/Graphics/VirtIOGPU/Console.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Kernel/Graphics/VirtIOGPU/Console.cpp b/Kernel/Graphics/VirtIOGPU/Console.cpp
index 5d33a5c403..e2962fa858 100644
--- a/Kernel/Graphics/VirtIOGPU/Console.cpp
+++ b/Kernel/Graphics/VirtIOGPU/Console.cpp
@@ -11,10 +11,10 @@ namespace Kernel::Graphics::VirtIOGPU {
constexpr static AK::Time refresh_interval = AK::Time::from_milliseconds(16);
-NonnullRefPtr<Console> Console::initialize(VirtIODisplayConnector& parent_display_connector)
+NonnullLockRefPtr<Console> Console::initialize(VirtIODisplayConnector& parent_display_connector)
{
auto current_resolution = parent_display_connector.current_mode_setting();
- return adopt_ref(*new Console(parent_display_connector, current_resolution));
+ return adopt_lock_ref(*new Console(parent_display_connector, current_resolution));
}
Console::Console(VirtIODisplayConnector const& parent_display_connector, DisplayConnector::ModeSetting current_resolution)
@@ -36,7 +36,7 @@ void Console::flush(size_t, size_t, size_t, size_t)
void Console::enqueue_refresh_timer()
{
- NonnullRefPtr<Timer> refresh_timer = adopt_ref(*new Timer());
+ NonnullLockRefPtr<Timer> refresh_timer = adopt_lock_ref(*new Timer());
refresh_timer->setup(CLOCK_MONOTONIC, refresh_interval, [this]() {
if (m_enabled.load() && m_dirty) {
MUST(g_io_work->try_queue([this]() {