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authorLiav A <liavalb@gmail.com>2023-01-28 15:25:13 +0200
committerAndrew Kaster <andrewdkaster@gmail.com>2023-02-02 02:10:33 -0700
commitddc5c41253d9a38986c3e2969b30c9f60e06af9f (patch)
treec2bb6770caf457361e1c741af979debcc18eea84 /Kernel/Graphics/Intel/Auxiliary/GMBusConnector.cpp
parent5220afcf738a4299b1a2e753ec25060c9766caa6 (diff)
downloadserenity-ddc5c41253d9a38986c3e2969b30c9f60e06af9f.zip
Kernel: Fix a long-standing problem with GMBus in Intel Grahpics code
Thanks to Andrew Kaster, which gave a review back in October, about a big PR I opened (#15502), I managed to figure out why we always had a problem with the first byte being read into the EDID buffer with the GMBus code. It turns out that this simple invalid cast was making the entire problem and using the correct AK::Array::data() method fixed this notorious long standing problem for good.
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