summaryrefslogtreecommitdiff
path: root/Kernel/Graphics/GraphicsManagement.cpp
diff options
context:
space:
mode:
authorLiav A <liavalb@gmail.com>2022-09-02 11:23:32 +0300
committerLinus Groh <mail@linusgroh.de>2022-09-20 18:43:05 +0100
commit84fbab6803bcb6ed02335a9b9bf83545a18cf4a4 (patch)
treeac231cce6bf7a3e952efc1dea35dbb73c2ae85db /Kernel/Graphics/GraphicsManagement.cpp
parentcac72259d00fecb9b638adab2c32fc2c5943e1da (diff)
downloadserenity-84fbab6803bcb6ed02335a9b9bf83545a18cf4a4.zip
Kernel: Move IO delay code to x86 architecture subdirectory
Many code patterns and hardware procedures rely on reliable delay in the microseconds granularity, and since they are using such delays which are valid cases, but should not rely on x86 specific code, we allow to determine in compile time the proper platform-specific code to use to invoke such delays.
Diffstat (limited to 'Kernel/Graphics/GraphicsManagement.cpp')
-rw-r--r--Kernel/Graphics/GraphicsManagement.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Kernel/Graphics/GraphicsManagement.cpp b/Kernel/Graphics/GraphicsManagement.cpp
index 025a3370f8..4411ec4563 100644
--- a/Kernel/Graphics/GraphicsManagement.cpp
+++ b/Kernel/Graphics/GraphicsManagement.cpp
@@ -5,6 +5,7 @@
*/
#include <AK/Singleton.h>
+#include <Kernel/Arch/Delay.h>
#include <Kernel/Arch/x86/IO.h>
#include <Kernel/Bus/PCI/API.h>
#include <Kernel/Bus/PCI/IDs.h>
@@ -46,7 +47,7 @@ void GraphicsManagement::disable_vga_emulation_access_permanently()
IO::out8(0x3c4, 1);
u8 sr1 = IO::in8(0x3c5);
IO::out8(0x3c5, sr1 | 1 << 5);
- IO::delay(1000);
+ microseconds_delay(1000);
m_vga_access_is_disabled = true;
}