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authorLiav A <liavalb@gmail.com>2023-04-11 13:11:02 +0300
committerLinus Groh <mail@linusgroh.de>2023-04-14 19:23:12 +0200
commitdd7633c5f418952390d056146510040d08125ee4 (patch)
treeaf2f79dbbdacb184930099081123c4b073f7b8a5 /Kernel/Devices/Audio/Channel.h
parent4921561687ec5775be1ad7f9210a2c7483fff244 (diff)
downloadserenity-dd7633c5f418952390d056146510040d08125ee4.zip
Kernel/Audio: Propagate errors when creating AudioChannels
While doing this, we can also just return a normal RefPtr instead of a LockRefPtr, because we create these channels when initializing an audio controller, and never change the pointer in AudioController instances after their initialization, hence no locking is necessary.
Diffstat (limited to 'Kernel/Devices/Audio/Channel.h')
-rw-r--r--Kernel/Devices/Audio/Channel.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Kernel/Devices/Audio/Channel.h b/Kernel/Devices/Audio/Channel.h
index 7106bd9ae2..188264a8de 100644
--- a/Kernel/Devices/Audio/Channel.h
+++ b/Kernel/Devices/Audio/Channel.h
@@ -20,7 +20,7 @@ class AudioChannel final
friend class DeviceManagement;
public:
- static NonnullLockRefPtr<AudioChannel> must_create(AudioController const&, size_t channel_index);
+ static ErrorOr<NonnullRefPtr<AudioChannel>> create(AudioController const&, size_t channel_index);
virtual ~AudioChannel() override = default;
// ^CharacterDevice