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author | Andreas Kling <awesomekling@gmail.com> | 2019-01-14 14:21:51 +0100 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-01-14 14:42:49 +0100 |
commit | b0e3f733759a006622b14f75c5379641ef82776f (patch) | |
tree | 010bff69271f7174c1f4728a371785d010a602db /Kernel/Console.cpp | |
parent | b4da4e8fbdccd34792579f82338e09a727177b33 (diff) | |
download | serenity-b0e3f733759a006622b14f75c5379641ef82776f.zip |
Start refactoring the windowing system to use an event loop.
Userspace programs can now open /dev/gui_events and read a stream of GUI_Event
structs one at a time.
I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to
having one of the has_data_available_for_reading() implementations using locks.
Diffstat (limited to 'Kernel/Console.cpp')
-rw-r--r-- | Kernel/Console.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Kernel/Console.cpp b/Kernel/Console.cpp index 30fc4cd2fb..fb8734d860 100644 --- a/Kernel/Console.cpp +++ b/Kernel/Console.cpp @@ -23,7 +23,7 @@ Console::~Console() { } -bool Console::has_data_available_for_reading() const +bool Console::has_data_available_for_reading(Process&) const { return false; } |