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author | Andreas Kling <awesomekling@gmail.com> | 2019-08-28 21:11:53 +0200 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-08-29 06:36:29 +0200 |
commit | 63e6b09816c5d144e83138d3fd471b800d29a52a (patch) | |
tree | 7daa439cf56e3c9e6131aa7a52fb7432ca0e32e6 /Games | |
parent | d3ebd8897f27c75ddf0bb75d401a6ea55761b1bd (diff) | |
download | serenity-63e6b09816c5d144e83138d3fd471b800d29a52a.zip |
WindowServer+LibGUI: Add support for nested menus
It's now possible to add a GMenu as a submenu of another GMenu.
Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^)
The WindowServer now keeps track of a stack of open menus rather than
just one "current menu". This code needs a bit more work, but the basic
functionality is now here!
Diffstat (limited to 'Games')
0 files changed, 0 insertions, 0 deletions