diff options
author | Linus Groh <mail@linusgroh.de> | 2020-08-15 17:24:05 +0200 |
---|---|---|
committer | Andreas Kling <kling@serenityos.org> | 2020-08-15 17:38:19 +0200 |
commit | 2e5c434e22c8f03ebbb16a95c9e8bc88b2a76500 (patch) | |
tree | 91207fe770efafdd97810a7b23232d3afc80c465 /Games | |
parent | 0cab3bca2fb743f6bdc1e138b9f084cfcb42c7e4 (diff) | |
download | serenity-2e5c434e22c8f03ebbb16a95c9e8bc88b2a76500.zip |
Misc: Use automatic window positioning in more applications
This is a follow up to #2936 / d3e3b4ae56aa79d9bde12ca1f143dcf116f89a4c.
Affected programs:
- Applications: Browser (Download, View source, Inspect DOM tree, JS
console), Terminal (Settings)
- Demos: Cube, Eyes, Fire, HelloWorld, LibGfxDemo, WebView,
WidgetGallery
- DevTools: HackStudio, Inspector, Profiler
- Games: 2048, Minesweeper, Snake, Solitaire
- Userland: test-web
A few have been left out where manual positioning is done on purpose,
e.g. ClipboardManager (to be close to the menu bar) or VisualBuilder (to
preserve alignment of the multiple application windows).
Diffstat (limited to 'Games')
-rw-r--r-- | Games/2048/main.cpp | 2 | ||||
-rw-r--r-- | Games/Minesweeper/main.cpp | 2 | ||||
-rw-r--r-- | Games/Snake/main.cpp | 2 | ||||
-rw-r--r-- | Games/Solitaire/main.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/Games/2048/main.cpp b/Games/2048/main.cpp index 6e4c9a52ba..628270ce28 100644 --- a/Games/2048/main.cpp +++ b/Games/2048/main.cpp @@ -63,7 +63,7 @@ int main(int argc, char** argv) window->set_double_buffering_enabled(false); window->set_title("2048"); - window->set_rect(100, 100, 324, 336); + window->resize(324, 336); auto& game = window->set_main_widget<TwentyFortyEightGame>(); game.set_fill_with_background_color(true); diff --git a/Games/Minesweeper/main.cpp b/Games/Minesweeper/main.cpp index 0562bbf2c3..0f6029376a 100644 --- a/Games/Minesweeper/main.cpp +++ b/Games/Minesweeper/main.cpp @@ -55,7 +55,7 @@ int main(int argc, char** argv) auto window = GUI::Window::construct(); window->set_resizable(false); window->set_title("Minesweeper"); - window->set_rect(100, 100, 139, 175); + window->resize(139, 175); auto& widget = window->set_main_widget<GUI::Widget>(); widget.set_layout<GUI::VerticalBoxLayout>(); diff --git a/Games/Snake/main.cpp b/Games/Snake/main.cpp index 6abc482e66..31c6fcf94a 100644 --- a/Games/Snake/main.cpp +++ b/Games/Snake/main.cpp @@ -53,7 +53,7 @@ int main(int argc, char** argv) window->set_double_buffering_enabled(false); window->set_title("Snake"); - window->set_rect(100, 100, 320, 320); + window->resize(320, 320); auto& game = window->set_main_widget<SnakeGame>(); diff --git a/Games/Solitaire/main.cpp b/Games/Solitaire/main.cpp index 99a316ef94..8a5ac75a82 100644 --- a/Games/Solitaire/main.cpp +++ b/Games/Solitaire/main.cpp @@ -45,7 +45,7 @@ int main(int argc, char** argv) auto window = GUI::Window::construct(); window->set_resizable(false); - window->set_rect(300, 100, SolitaireWidget::width, SolitaireWidget::height); + window->resize(SolitaireWidget::width, SolitaireWidget::height); auto widget = SolitaireWidget::construct(window, [&](uint32_t score) { window->set_title(String::format("Score: %u - Solitaire", score)); |