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authorLinus Groh <mail@linusgroh.de>2020-08-15 16:32:11 +0200
committerAndreas Kling <kling@serenityos.org>2020-08-15 17:38:19 +0200
commit0cab3bca2fb743f6bdc1e138b9f084cfcb42c7e4 (patch)
treea2907227d8887b61157aee98914b62eb4302110e /Games
parent5f724b6ca1aae3a5a8c7189069649e8a9347cca2 (diff)
downloadserenity-0cab3bca2fb743f6bdc1e138b9f084cfcb42c7e4.zip
LibGUI: Add and use Window::center_on_screen()
Various applications were using the same slightly verbose code to center themselves on the screen/desktop: Gfx::IntRect window_rect { 0, 0, width, height }; window_rect.center_within(GUI::Desktop::the().rect()); window->set_rect(window_rect); Which now becomes: window->resize(width, height); window->center_on_screen();
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