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authorAndreas Kling <kling@serenityos.org>2020-04-21 16:01:00 +0200
committerAndreas Kling <kling@serenityos.org>2020-04-21 16:19:18 +0200
commit52a250cb614805134ef7e253a1866d69bcb99b9f (patch)
treeb04b88e62af46c7f67182db79382c4637a7f99be /Games/Solitaire
parenta19690170f879ee16df5dd910064b00b92f793ca (diff)
downloadserenity-52a250cb614805134ef7e253a1866d69bcb99b9f.zip
LibGUI: Make MenuBar a Core::Object
This makes it show up in Inspector with all the menus inside it. :^)
Diffstat (limited to 'Games/Solitaire')
-rw-r--r--Games/Solitaire/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Games/Solitaire/main.cpp b/Games/Solitaire/main.cpp
index 479beeac03..25c98272a5 100644
--- a/Games/Solitaire/main.cpp
+++ b/Games/Solitaire/main.cpp
@@ -51,7 +51,7 @@ int main(int argc, char** argv)
window->set_title(String::format("Score: %u - Solitaire", score));
});
- auto menubar = make<GUI::MenuBar>();
+ auto menubar = GUI::MenuBar::construct();
auto& app_menu = menubar->add_menu("Solitaire");
app_menu.add_action(GUI::Action::create("Restart game", [&](auto&) { widget->setup(); }));