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authorAndreas Kling <awesomekling@gmail.com>2019-06-30 09:23:16 +0200
committerAndreas Kling <awesomekling@gmail.com>2019-06-30 09:23:16 +0200
commit315716d19325710223d5c9e9e7041a2cfa04fd49 (patch)
treee8a8e3451a2d5e11f5d6b6c8533ee4829cc8e57d /Games/Minesweeper/Field.cpp
parent73d0e7cd8fd6c21147cf6fe6ca80859137411245 (diff)
downloadserenity-315716d19325710223d5c9e9e7041a2cfa04fd49.zip
GUI: Use Win2K-like "warm gray" color instead of the older colder gray.
Someone suggested this a long time ago and I never got around to it. So here we go, here's the warm gray! I have to admit I like it better. :^)
Diffstat (limited to 'Games/Minesweeper/Field.cpp')
-rw-r--r--Games/Minesweeper/Field.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Games/Minesweeper/Field.cpp b/Games/Minesweeper/Field.cpp
index 184d650587..8e21badaeb 100644
--- a/Games/Minesweeper/Field.cpp
+++ b/Games/Minesweeper/Field.cpp
@@ -117,7 +117,7 @@ Field::Field(GLabel& flag_label, GLabel& time_label, GButton& face_button, GWidg
m_number_bitmap[i] = GraphicsBitmap::load_from_file(String::format("/res/icons/minesweeper/%u.png", i + 1));
set_fill_with_background_color(true);
- set_background_color(Color::LightGray);
+ set_background_color(Color::WarmGray);
reset();
m_face_button.on_click = [this](auto&) { reset(); };