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author | pfg <omegariisthebest@gmail.com> | 2020-02-02 03:07:23 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-02 12:07:23 +0100 |
commit | 2ed660490d54f250e7e83e276f023a0ad2610917 (patch) | |
tree | da6e5f1d1027fe3463849cb4d89ab423d391db1c /Games/Minesweeper/Field.cpp | |
parent | f9609fe08acb93f66d88e7c10a80f526f4a77b61 (diff) | |
download | serenity-2ed660490d54f250e7e83e276f023a0ad2610917.zip |
Minesweeper: Make sure first tile revealed is always blank (#1164)
Diffstat (limited to 'Games/Minesweeper/Field.cpp')
-rw-r--r-- | Games/Minesweeper/Field.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Games/Minesweeper/Field.cpp b/Games/Minesweeper/Field.cpp index 5e59b4fe16..e31a90899c 100644 --- a/Games/Minesweeper/Field.cpp +++ b/Games/Minesweeper/Field.cpp @@ -339,7 +339,7 @@ void Field::paint_event(GPaintEvent& event) void Field::on_square_clicked_impl(Square& square, bool should_flood_fill) { if (m_first_click) { - while (square.has_mine) { + while (square.has_mine || square.number != 0) { reset(); } } |