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authorPeter Elliott <pelliott@ualberta.ca>2020-08-10 12:54:32 -0600
committerAndreas Kling <kling@serenityos.org>2020-08-15 20:54:02 +0200
commit733391625220ab7dd7e8cb795feaf0447ac4fbb7 (patch)
tree52af12b1bc28641a4c37cc1858f53e0c3d935662 /Games/Chess/ChessWidget.h
parent8d680dd1adf8249e6945d8a90d02504d60af6003 (diff)
downloadserenity-733391625220ab7dd7e8cb795feaf0447ac4fbb7.zip
Chess: Add basic ChessWidget and ugly piece set
Diffstat (limited to 'Games/Chess/ChessWidget.h')
-rw-r--r--Games/Chess/ChessWidget.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/Games/Chess/ChessWidget.h b/Games/Chess/ChessWidget.h
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+/*
+ * Copyright (c) 2020, the SerenityOS developers.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#include "Chess.h"
+#include <AK/HashMap.h>
+#include <AK/NonnullRefPtr.h>
+#include <AK/StringView.h>
+#include <LibGUI/Widget.h>
+#include <LibGfx/Bitmap.h>
+
+class ChessWidget final : public GUI::Widget {
+ C_OBJECT(ChessWidget)
+public:
+ ChessWidget();
+ ChessWidget(const StringView& set);
+ virtual ~ChessWidget() override;
+
+ virtual void paint_event(GUI::PaintEvent&) override;
+ virtual void resize_event(GUI::ResizeEvent&) override;
+ virtual void mousedown_event(GUI::MouseEvent&) override;
+ virtual void mouseup_event(GUI::MouseEvent&) override;
+ virtual void mousemove_event(GUI::MouseEvent&) override;
+
+ Chess& board() { return m_board; };
+
+ Chess::Colour side() const { return m_side; };
+ void set_side(Chess::Colour side) { m_side = side; };
+
+ void set_piece_set(const StringView& set);
+ const String& piece_set() const { return m_piece_set; };
+
+ Chess::Square mouse_to_square(GUI::MouseEvent& event) const;
+
+private:
+ Chess m_board;
+ Color m_dark_square_color { Color::from_rgb(0xb58863) };
+ Color m_light_square_color { Color::from_rgb(0xf0d9b5) };
+ Chess::Colour m_side { Chess::Colour::White };
+ HashMap<Chess::Piece, RefPtr<Gfx::Bitmap>> m_pieces;
+ String m_piece_set;
+ Chess::Square m_moving_square { 50, 50 };
+ Gfx::IntPoint m_drag_point;
+ bool m_dragging_piece { false };
+};