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authorAndreas Kling <kling@serenityos.org>2020-07-21 02:29:59 +0200
committerAndreas Kling <kling@serenityos.org>2020-07-21 02:37:29 +0200
commitbe5f42adea1a75db6e6fdf49e9e4c6c9992d7c6d (patch)
treeb32e2828df3366be2a6923fcafc39cdc21b1e9c6 /DevTools/UserspaceEmulator/MmapRegion.cpp
parentf2d3cc7325c6c75b7ceff55c030c22ac89e3ce4d (diff)
downloadserenity-be5f42adea1a75db6e6fdf49e9e4c6c9992d7c6d.zip
UserspaceEmulator+LibX86: Start tracking uninitialized memory :^)
This patch introduces the concept of shadow bits. For every byte of memory there is a corresponding shadow byte that contains metadata about that memory. Initially, the only metadata is whether the byte has been initialized or not. That's represented by the least significant shadow bit. Shadow bits travel together with regular values throughout the entire CPU and MMU emulation. There are two main helper classes to facilitate this: ValueWithShadow and ValueAndShadowReference. ValueWithShadow<T> is basically a struct { T value; T shadow; } whereas ValueAndShadowReference<T> is struct { T& value; T& shadow; }. The latter is used as a wrapper around general-purpose registers, since they can't use the plain ValueWithShadow memory as we need to be able to address individual 8-bit and 16-bit subregisters (EAX, AX, AL, AH.) Whenever a computation is made using uninitialized inputs, the result is tainted and becomes uninitialized as well. This allows us to track this state as it propagates throughout memory and registers. This patch doesn't yet keep track of tainted flags, that will be an important upcoming improvement to this. I'm sure I've messed up some things here and there, but it seems to basically work, so we have a place to start! :^)
Diffstat (limited to 'DevTools/UserspaceEmulator/MmapRegion.cpp')
-rw-r--r--DevTools/UserspaceEmulator/MmapRegion.cpp30
1 files changed, 18 insertions, 12 deletions
diff --git a/DevTools/UserspaceEmulator/MmapRegion.cpp b/DevTools/UserspaceEmulator/MmapRegion.cpp
index 84cf8c3ec4..278776ab3c 100644
--- a/DevTools/UserspaceEmulator/MmapRegion.cpp
+++ b/DevTools/UserspaceEmulator/MmapRegion.cpp
@@ -51,10 +51,12 @@ MmapRegion::MmapRegion(u32 base, u32 size, int prot)
: Region(base, size)
, m_prot(prot)
{
+ m_shadow_data = (u8*)calloc(1, size);
}
MmapRegion::~MmapRegion()
{
+ free(m_shadow_data);
if (m_file_backed)
munmap(m_data, size());
else
@@ -68,7 +70,7 @@ bool MmapRegion::is_malloc_block() const
return !m_file_backed;
}
-u8 MmapRegion::read8(FlatPtr offset)
+ValueWithShadow<u8> MmapRegion::read8(FlatPtr offset)
{
if (!is_readable()) {
warn() << "8-bit read from unreadable MmapRegion @ " << (const void*)(base() + offset);
@@ -82,10 +84,10 @@ u8 MmapRegion::read8(FlatPtr offset)
}
ASSERT(offset < size());
- return *reinterpret_cast<const u8*>(m_data + offset);
+ return { *reinterpret_cast<const u8*>(m_data + offset), *reinterpret_cast<const u8*>(m_shadow_data + offset) };
}
-u16 MmapRegion::read16(u32 offset)
+ValueWithShadow<u16> MmapRegion::read16(u32 offset)
{
if (!is_readable()) {
warn() << "16-bit from unreadable MmapRegion @ " << (const void*)(base() + offset);
@@ -99,10 +101,10 @@ u16 MmapRegion::read16(u32 offset)
}
ASSERT(offset + 1 < size());
- return *reinterpret_cast<const u16*>(m_data + offset);
+ return { *reinterpret_cast<const u16*>(m_data + offset), *reinterpret_cast<const u16*>(m_shadow_data + offset) };
}
-u32 MmapRegion::read32(u32 offset)
+ValueWithShadow<u32> MmapRegion::read32(u32 offset)
{
if (!is_readable()) {
warn() << "32-bit read from unreadable MmapRegion @ " << (const void*)(base() + offset);
@@ -116,10 +118,10 @@ u32 MmapRegion::read32(u32 offset)
}
ASSERT(offset + 3 < size());
- return *reinterpret_cast<const u32*>(m_data + offset);
+ return { *reinterpret_cast<const u32*>(m_data + offset), *reinterpret_cast<const u32*>(m_shadow_data + offset) };
}
-void MmapRegion::write8(u32 offset, u8 value)
+void MmapRegion::write8(u32 offset, ValueWithShadow<u8> value)
{
if (!is_writable()) {
warn() << "8-bit write to unreadable MmapRegion @ " << (const void*)(base() + offset);
@@ -133,10 +135,11 @@ void MmapRegion::write8(u32 offset, u8 value)
}
ASSERT(offset < size());
- *reinterpret_cast<u8*>(m_data + offset) = value;
+ *reinterpret_cast<u8*>(m_data + offset) = value.value();
+ *reinterpret_cast<u8*>(m_shadow_data + offset) = value.shadow();
}
-void MmapRegion::write16(u32 offset, u16 value)
+void MmapRegion::write16(u32 offset, ValueWithShadow<u16> value)
{
if (!is_writable()) {
warn() << "16-bit write to unreadable MmapRegion @ " << (const void*)(base() + offset);
@@ -150,10 +153,11 @@ void MmapRegion::write16(u32 offset, u16 value)
}
ASSERT(offset + 1 < size());
- *reinterpret_cast<u16*>(m_data + offset) = value;
+ *reinterpret_cast<u16*>(m_data + offset) = value.value();
+ *reinterpret_cast<u16*>(m_shadow_data + offset) = value.shadow();
}
-void MmapRegion::write32(u32 offset, u32 value)
+void MmapRegion::write32(u32 offset, ValueWithShadow<u32> value)
{
if (!is_writable()) {
warn() << "32-bit write to unreadable MmapRegion @ " << (const void*)(base() + offset);
@@ -167,7 +171,9 @@ void MmapRegion::write32(u32 offset, u32 value)
}
ASSERT(offset + 3 < size());
- *reinterpret_cast<u32*>(m_data + offset) = value;
+ ASSERT(m_data != m_shadow_data);
+ *reinterpret_cast<u32*>(m_data + offset) = value.value();
+ *reinterpret_cast<u32*>(m_shadow_data + offset) = value.shadow();
}
}