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author | Andreas Kling <kling@serenityos.org> | 2020-02-02 15:07:41 +0100 |
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committer | Andreas Kling <kling@serenityos.org> | 2020-02-02 15:15:33 +0100 |
commit | c5bd9d4ed1d80ac91d46146565127b0c185f1b43 (patch) | |
tree | b4ee9ba5999778450f8eb4006df89110617b4a10 /DevTools/HackStudio/WidgetTreeModel.h | |
parent | 2d39da5405a4527e91e853ddb1e56a539c96c6c1 (diff) | |
download | serenity-c5bd9d4ed1d80ac91d46146565127b0c185f1b43.zip |
LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
Diffstat (limited to 'DevTools/HackStudio/WidgetTreeModel.h')
-rw-r--r-- | DevTools/HackStudio/WidgetTreeModel.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/DevTools/HackStudio/WidgetTreeModel.h b/DevTools/HackStudio/WidgetTreeModel.h index 5b7523644a..28bbeff59e 100644 --- a/DevTools/HackStudio/WidgetTreeModel.h +++ b/DevTools/HackStudio/WidgetTreeModel.h @@ -29,23 +29,23 @@ #include <LibGUI/GModel.h> #include <LibGUI/GPainter.h> -class WidgetTreeModel final : public GModel { +class WidgetTreeModel final : public GUI::Model { public: - static NonnullRefPtr<WidgetTreeModel> create(GWidget& root) { return adopt(*new WidgetTreeModel(root)); } + static NonnullRefPtr<WidgetTreeModel> create(GUI::Widget& root) { return adopt(*new WidgetTreeModel(root)); } virtual ~WidgetTreeModel() override; - virtual int row_count(const GModelIndex& = GModelIndex()) const override; - virtual int column_count(const GModelIndex& = GModelIndex()) const override; - virtual GVariant data(const GModelIndex&, Role = Role::Display) const override; - virtual GModelIndex index(int row, int column, const GModelIndex& parent = GModelIndex()) const override; - virtual GModelIndex parent_index(const GModelIndex&) const override; + virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override; + virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override; + virtual GUI::Variant data(const GUI::ModelIndex&, Role = Role::Display) const override; + virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex& parent = GUI::ModelIndex()) const override; + virtual GUI::ModelIndex parent_index(const GUI::ModelIndex&) const override; virtual void update() override; - GModelIndex index_for_widget(GWidget&) const; + GUI::ModelIndex index_for_widget(GUI::Widget&) const; private: - explicit WidgetTreeModel(GWidget&); + explicit WidgetTreeModel(GUI::Widget&); - NonnullRefPtr<GWidget> m_root; + NonnullRefPtr<GUI::Widget> m_root; GIcon m_widget_icon; }; |