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author | Andreas Kling <awesomekling@gmail.com> | 2019-02-07 23:13:47 +0100 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-02-07 23:17:06 +0100 |
commit | 887b4a7a1a7d27d6c5bf12024e730fa06b2ab03e (patch) | |
tree | 08f30532b6f16c33ef34b325011162e2b0892bba /Base/res/icons/folder.rgb | |
parent | 71b9ec1ae00db9206506dca95930db24c989d530 (diff) | |
download | serenity-887b4a7a1a7d27d6c5bf12024e730fa06b2ab03e.zip |
Start working on a simple Launcher app.
Let GButton have an optional icon (GraphicsBitmap) that gets rendered in the
middle of the button if present.
Also add GraphicsBitmap::load_from_file() which allows mmap'ed RGBA32 files.
I wrote a little program to take "raw" files from GIMP and swizzle them into
the correct byte order.
Diffstat (limited to 'Base/res/icons/folder.rgb')
-rw-r--r-- | Base/res/icons/folder.rgb | bin | 0 -> 4096 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/Base/res/icons/folder.rgb b/Base/res/icons/folder.rgb Binary files differnew file mode 100644 index 0000000000..fb5db91349 --- /dev/null +++ b/Base/res/icons/folder.rgb |