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author | William McPherson <willmcpherson2@gmail.com> | 2020-01-31 03:02:45 +1100 |
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committer | Andreas Kling <kling@serenityos.org> | 2020-01-31 13:13:04 +0100 |
commit | 4a36a5161833f28f045f30fe30c64f3100cce2e1 (patch) | |
tree | 149c4877b96f465f9790393d71fb6e4c05e7294e /Applications/Piano/AudioEngine.h | |
parent | ddefb95b2114aea0ec92e547ca03f8a3373d9fd0 (diff) | |
download | serenity-4a36a5161833f28f045f30fe30c64f3100cce2e1.zip |
Piano: Rewrite application
Goals:
- Switch to a more typical LibGUI arrangement
- Separate GUI (MainWidget) and audio (AudioEngine)
- Improve on existing features while retaining the same feature set
Improvements:
- Each GUI element is a separate widget
- The wave (WaveWidget) scales with the window
- The piano roll (RollWidget) scales horizontally and scrolls vertically
- The piano (KeysWidget) fits as many notes as possible
- The knobs (KnobsWidget) are now sliders
- All mouse and key events are handled in constant time
- The octave can be changed while playing notes
- The same note can be played with the mouse, keyboard and roll at the
same time, and the volume of the resulting note is scaled accordingly
- Note frequency constants use the maximum precision available in a
double
Diffstat (limited to 'Applications/Piano/AudioEngine.h')
-rw-r--r-- | Applications/Piano/AudioEngine.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/Applications/Piano/AudioEngine.h b/Applications/Piano/AudioEngine.h new file mode 100644 index 0000000000..14280a716f --- /dev/null +++ b/Applications/Piano/AudioEngine.h @@ -0,0 +1,85 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +#include "Music.h" +#include <AK/FixedArray.h> +#include <AK/Noncopyable.h> +#include <AK/Queue.h> + +class AudioEngine { + AK_MAKE_NONCOPYABLE(AudioEngine) + AK_MAKE_NONMOVABLE(AudioEngine) +public: + AudioEngine(); + ~AudioEngine(); + + const FixedArray<Sample>& buffer() const { return *m_front_buffer_ptr; } + int octave() const { return m_octave; } + int octave_base() const { return (m_octave - octave_min) * 12; } + int wave() const { return m_wave; } + int decay() const { return m_decay; } + int delay() const { return m_delay; } + int time() const { return m_time; } + int tick() const { return m_tick; } + + void fill_buffer(FixedArray<Sample>& buffer); + void set_note(int note, Switch); + void set_note_current_octave(int note, Switch); + void set_octave(Direction); + void set_wave(int wave); + void set_wave(Direction); + void set_decay(int decay); + void set_delay(int delay); + +private: + double sine(size_t note); + double saw(size_t note); + double square(size_t note); + double triangle(size_t note); + double noise() const; + + FixedArray<Sample> m_front_buffer { sample_count }; + FixedArray<Sample> m_back_buffer { sample_count }; + FixedArray<Sample>* m_front_buffer_ptr { &m_front_buffer }; + FixedArray<Sample>* m_back_buffer_ptr { &m_back_buffer }; + + Queue<NonnullOwnPtr<FixedArray<Sample>>> m_delay_buffers; + + u8 m_note_on[note_count] { 0 }; + double m_power[note_count]; // Initialized lazily. + double m_pos[note_count]; // Initialized lazily. + + int m_octave { 4 }; + int m_wave { first_wave }; + int m_decay { 0 }; + int m_delay { 0 }; + + int m_time { 0 }; + int m_tick { 8 }; +}; |