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authorAndreas Kling <awesomekling@gmail.com>2019-12-24 20:57:54 +0100
committerAndreas Kling <awesomekling@gmail.com>2019-12-24 21:27:16 +0100
commita79bac428b7857b9db2d0641daf3b7f2e3deb91f (patch)
tree7fee3f0764147238e218b79aa1f526c36deeecb0 /Applications/FontEditor
parentcb4e51a7a58d1c536d51484f83239d8cd9009616 (diff)
downloadserenity-a79bac428b7857b9db2d0641daf3b7f2e3deb91f.zip
LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
Diffstat (limited to 'Applications/FontEditor')
-rw-r--r--Applications/FontEditor/GlyphMapWidget.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Applications/FontEditor/GlyphMapWidget.cpp b/Applications/FontEditor/GlyphMapWidget.cpp
index e8b88ae62d..1e65cf8d77 100644
--- a/Applications/FontEditor/GlyphMapWidget.cpp
+++ b/Applications/FontEditor/GlyphMapWidget.cpp
@@ -1,4 +1,5 @@
#include "GlyphMapWidget.h"
+#include <LibDraw/Palette.h>
#include <LibGUI/GPainter.h>
GlyphMapWidget::GlyphMapWidget(Font& mutable_font, GWidget* parent)
@@ -74,7 +75,7 @@ void GlyphMapWidget::paint_event(GPaintEvent& event)
font().max_glyph_width(),
font().glyph_height());
if (glyph == m_selected_glyph) {
- painter.fill_rect(outer_rect, SystemColor::Selection);
+ painter.fill_rect(outer_rect, palette().selection());
painter.draw_glyph(inner_rect.location(), glyph, Color::White);
} else {
painter.draw_glyph(inner_rect.location(), glyph, Color::Black);