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authorOleg Sikorskiy <olegsik@gmail.com>2021-03-15 22:34:19 +0300
committerAndreas Kling <kling@serenityos.org>2021-03-15 22:46:53 +0100
commitee64c814c623b85a2a427668ce4e391fc7411b4b (patch)
treed9a6eee8d744e51d289c71a0fa046a1c7ecd54ed
parentd6239b691ffc07f424c237f866859a8172186a44 (diff)
downloadserenity-ee64c814c623b85a2a427668ce4e391fc7411b4b.zip
QuickShow: Use a better formula for zooming.
Now the pixel under the cursor doesn't move, which is more consistent with other image viewers (e.g. GwenView and IrfanView). Also switch m_pan_origin to use window space to have less space transformations.
-rw-r--r--Userland/Applications/QuickShow/QSWidget.cpp25
1 files changed, 14 insertions, 11 deletions
diff --git a/Userland/Applications/QuickShow/QSWidget.cpp b/Userland/Applications/QuickShow/QSWidget.cpp
index fc515a87f5..23bfe8bfd1 100644
--- a/Userland/Applications/QuickShow/QSWidget.cpp
+++ b/Userland/Applications/QuickShow/QSWidget.cpp
@@ -156,12 +156,11 @@ void QSWidget::relayout()
if (m_bitmap.is_null())
return;
- float scale_factor = (float)m_scale / 100.0f;
Gfx::IntSize new_size = m_bitmap_rect.size();
Gfx::IntPoint new_location;
- new_location.set_x((width() / 2) - (new_size.width() / 2) - (m_pan_origin.x() * scale_factor));
- new_location.set_y((height() / 2) - (new_size.height() / 2) - (m_pan_origin.y() * scale_factor));
+ new_location.set_x((width() / 2) - (new_size.width() / 2) - m_pan_origin.x());
+ new_location.set_y((height() / 2) - (new_size.height() / 2) - m_pan_origin.y());
m_bitmap_rect.set_location(new_location);
update();
@@ -208,10 +207,9 @@ void QSWidget::mousemove_event(GUI::MouseEvent& event)
return;
auto delta = event.position() - m_click_position;
- float scale_factor = (float)m_scale / 100.0f;
m_pan_origin = m_saved_pan_origin.translated(
- -delta.x() / scale_factor,
- -delta.y() / scale_factor);
+ -delta.x(),
+ -delta.y());
relayout();
}
@@ -231,13 +229,18 @@ void QSWidget::mousewheel_event(GUI::MouseEvent& event)
auto old_scale_factor = (float)m_scale / 100.0f;
auto new_scale_factor = (float)new_scale / 100.0f;
+ // focus_point is the window position the cursor is pointing to.
+ // The pixel (in image space) the cursor points to is located at
+ // (m_pan_origin + focus_point) / scale_factor.
+ // We want the image after scaling to be panned in such a way that the cursor
+ // will still point to the same image pixel. Basically, we need to solve
+ // (m_pan_origin + focus_point) / old_scale_factor = (new_m_pan_origin + focus_point) / new_scale_factor.
auto focus_point = Gfx::FloatPoint(
- m_pan_origin.x() - ((float)event.x() - (float)width() / 2.0) / old_scale_factor,
- m_pan_origin.y() - ((float)event.y() - (float)height() / 2.0) / old_scale_factor);
+ (float)event.x() - (float)width() / 2.0,
+ (float)event.y() - (float)height() / 2.0);
- m_pan_origin = Gfx::FloatPoint(
- focus_point.x() - new_scale_factor / old_scale_factor * (focus_point.x() - m_pan_origin.x()),
- focus_point.y() - new_scale_factor / old_scale_factor * (focus_point.y() - m_pan_origin.y()));
+ // A little algebra shows that new m_pan_origin equals to:
+ m_pan_origin = (m_pan_origin + focus_point) * (new_scale_factor / old_scale_factor) - focus_point;
set_scale(new_scale);
}