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author | Linus Groh <mail@linusgroh.de> | 2023-03-12 20:03:00 +0000 |
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committer | Andreas Kling <kling@serenityos.org> | 2023-03-14 11:31:57 +0100 |
commit | ea11a843327560087079273a9287df51be272d87 (patch) | |
tree | 36ada52ff19eb33f6ab7199eaf7098e91d512e6e | |
parent | 97536e468498b91ffa1252e964cbf1ce08eb5944 (diff) | |
download | serenity-ea11a843327560087079273a9287df51be272d87.zip |
Documentation: Start documenting LibWeb code style & patterns
-rw-r--r-- | Documentation/Browser/Patterns.md | 142 | ||||
-rw-r--r-- | Documentation/README.md | 1 |
2 files changed, 143 insertions, 0 deletions
diff --git a/Documentation/Browser/Patterns.md b/Documentation/Browser/Patterns.md new file mode 100644 index 0000000000..673b4a60df --- /dev/null +++ b/Documentation/Browser/Patterns.md @@ -0,0 +1,142 @@ +# LibWeb Code Style & Patterns + +This document aims to describe agreed upon code style and patterns used across LibWeb. + +## Directory Structure + +Generally we use a subdirectory, and thus C++ namespace, for each individual spec. For example XHR +(`xhr.spec.whatwg.org`): + +- Code lives in `LibWeb/XHR/` +- Uses the C++ namespace `Web::XHR` + +If necessary, code can also be grouped into sub-subdirectories (for example `HTML/Scripting/`). + +Sometimes a spec document affects several areas of the web platform. An example of this is CSSOM, +which of course contains features belonging in `LibWeb/CSS/` / `Web::CSS`, but at the same time +implements additions to `Window` from the HTML spec. Use best judgement in those cases. + +## Error Handling + +The following error types are commonly used in LibWeb, each having a different purpose: + +### `AK::ErrorOr<T>` + +This error type is generally only used to propagate OOM errors from AK and other general libraries. +It should not be used to propagate any other kinds of errors, even though this is supported and used +in other parts of the system. For LibWeb, use any of the error types below. + +This should be propagated as far as possible before being turned into a JS error object (via the +`TRY_OR_THROW_OOM` macro). This avoids a situation where almost everything returns a generic +`WebIDL::ExceptionOr<T>`. + +### `Web::WebIDL::ExceptionOr<T>` + +This is the most common and at the same time most broad error type in LibWeb. Internally it stores a +variant of supported errors: + +- `SimpleException` +- `JS::NonnullGCPtr<DOMException>` +- `JS::Completion` (from `JS::ThrowCompletionOr<T>`, assumed to be of `Type::Throw`) + +Use this error type for anything that needs to interact with the JS bindings, which will generally +know how to turn any of the internally supported errors into JS objects. + +### `Web::WebIDL::SimpleException` + +This is a thin wrapper around various built-in errors from ECMAScript: + +- `EvalError` +- `RangeError` +- `ReferenceError` +- `TypeError` +- `URIError` + +Instead of constructing one of these directly, create a `SimpleException` with the appropriate type +and message instead whenever required by a web spec. These will be converted into actual JS objects +in the bindings layer. + +> **Note** Relevant WebIDL documentation: https://webidl.spec.whatwg.org/#dfn-simple-exception + +### `Web::WebIDL::DOMException` + +This is an error type from the WebIDL spec specifically for web AOs where none of the JS built-in +error types are sufficient. Like `SimpleException`, use when indicated by a web spec. + +> **Note** Relevant WebIDL documentation: https://webidl.spec.whatwg.org/#idl-DOMException + +### `JS::ThrowCompletionOr<T>` + +This is an error type from LibJS, which uses "completions" to propagate errors and other types of AO +results. Don't use this in LibWeb unless absolutely necessary, e.g. when overriding a `JS::Object` +virtual method that returns this type. + +At the call site, these should be wrapped in a `ExceptionOr<T>` as soon as possible for further +propagation. + +> **Note** Relevant ECMAScript documentation: +> https://tc39.es/ecma262/#sec-completion-record-specification-type + +## Comments + +As in LibJS, **all** functions that represent an operation or JS function from a web specification +must have: + +- A spec link, above the function definition: + + ```cpp + // https://fetch.spec.whatwg.org/#concept-fetch + WebIDL::ExceptionOr<JS::NonnullGCPtr<Infrastructure::FetchController>> fetch(JS::Realm& realm, Infrastructure::Request& request, Infrastructure::FetchAlgorithms const& algorithms, UseParallelQueue use_parallel_queue) + { + // ... + } + ``` + +- Comments for each individual step of the operation: + + ```cpp + // 1. Assert: request’s mode is "navigate" or processEarlyHintsResponse is null. + VERIFY(request.mode() == Infrastructure::Request::Mode::Navigate || !algorithms.process_early_hints_response().has_value()); + + // 2. Let taskDestination be null. + JS::GCPtr<JS::Object> task_destination; + + // ... + ``` + + - If a step cannot be implemented at the time, prepend it with a `FIXME` + - Add a blank line between code and the next comment + +- Optimizations (e.g. fast paths) should be marked as such with an `// OPTIMIZATION:` comment + explaining the reasoning + +- When adding non-standard code for a feature that is otherwise well-specified, it should be + marked as such. This does not universally apply as certain areas (layout and painting, for + instance) are only broadly spec'd + +- If the spec has additional prose before or after its algorithm steps, that doesn't need to be + copied into the code + +## JS Interfaces + +### IDL + +Try to copy IDL verbatim, only making changes where necessary (IDL parser shortcomings, non-standard +extended attributes). + +This includes not reordering functions, changing parameter names, etc. + +The major difference to the spec is that we use four spaces for indentation, like for any other code +(not two). + +### C++ Naming + +Try to stick with the interface's exact name as much as possible for the class and file names (no +`Object` suffixes like in LibJS, for example). When there's a name clash, try to introduce a nested +namespace, e.g. `Fetch::Request` vs `Fetch::Infrastructure::Request`. + +### File placement + +The `.cpp`, `.h`, and `.idl` files for a given interface should all be in the same directory, unless +the implementation is hand-written when it cannot be generated from IDL. In those cases, no IDL file +is present and code should be placed in `Bindings/`. diff --git a/Documentation/README.md b/Documentation/README.md index 4172fa65ff..4738d99023 100644 --- a/Documentation/README.md +++ b/Documentation/README.md @@ -55,6 +55,7 @@ Make sure to read the basic [Build Instructions](BuildInstructions.md) first. * [General Architecture](Browser/ProcessArchitecture.md) * [LibWeb: From Loading to Painting](Browser/LibWebFromLoadingToPainting.md) * [How to Add an IDL File](Browser/AddNewIDLFile.md) +* [LibWeb Code Style & Patterns](Browser/Patterns.md) ## Kernel * [AHCI Locking](Kernel/AHCILocking.md) |