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authorTom <tomut@yahoo.com>2021-02-10 23:30:55 -0700
committerAndreas Kling <kling@serenityos.org>2021-02-11 13:11:57 +0100
commite1333724ea7d8f2dd8669ddae6554b925e170281 (patch)
treec60ba3ef80bb83007faf3fddf10f764165ca3f5c
parent130d48fa13eaab1efa64b41cc79e8e3760eea334 (diff)
downloadserenity-e1333724ea7d8f2dd8669ddae6554b925e170281.zip
WindowServer: Blit backing bitmap with transparency for hung windows
We should respect the opacity of the window when painting the window content of a hung application.
-rw-r--r--Userland/Services/WindowServer/Compositor.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/Userland/Services/WindowServer/Compositor.cpp b/Userland/Services/WindowServer/Compositor.cpp
index 7de34140b6..84bb651e5b 100644
--- a/Userland/Services/WindowServer/Compositor.cpp
+++ b/Userland/Services/WindowServer/Compositor.cpp
@@ -345,9 +345,18 @@ void Compositor::compose()
auto dst = backing_rect.location().translated(dirty_rect_in_backing_coordinates.location());
if (window.client() && window.client()->is_unresponsive()) {
- painter.blit_filtered(dst, *backing_store, dirty_rect_in_backing_coordinates, [](Color src) {
- return src.to_grayscale().darkened(0.75f);
- });
+ if (window.is_opaque()) {
+ painter.blit_filtered(dst, *backing_store, dirty_rect_in_backing_coordinates, [](Color src) {
+ return src.to_grayscale().darkened(0.75f);
+ });
+ } else {
+ u8 alpha = 255 * window.opacity();
+ painter.blit_filtered(dst, *backing_store, dirty_rect_in_backing_coordinates, [&](Color src) {
+ auto color = src.to_grayscale().darkened(0.75f);
+ color.set_alpha(alpha);
+ return color;
+ });
+ }
} else {
painter.blit(dst, *backing_store, dirty_rect_in_backing_coordinates, window.opacity());
}