diff options
author | Karol Kosek <krkk@serenityos.org> | 2023-05-09 18:32:59 +0200 |
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committer | Sam Atkins <atkinssj@gmail.com> | 2023-05-16 12:57:34 +0100 |
commit | e02cbd9daae621dc2a8d3ae784ba299719d6649b (patch) | |
tree | 85e8e3a8c2cde43d550a89e5124299e253f7edf2 | |
parent | 5035378b03454eab6e47e0a92f10d0b697ffb402 (diff) | |
download | serenity-e02cbd9daae621dc2a8d3ae784ba299719d6649b.zip |
GMLPlayground: Make 'Open' action start in the Application source folder
Font Editor and Theme Editor already open the dialog in system folders
(/res/fonts and /res/themes). To be fair, they do have a special folder
just for their files, but I think this is good enough if you want to
start hacking an app :^)
Additionaly, this also adds a filter to show only .gml files by default.
-rw-r--r-- | Userland/DevTools/GMLPlayground/MainWidget.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Userland/DevTools/GMLPlayground/MainWidget.cpp b/Userland/DevTools/GMLPlayground/MainWidget.cpp index 33a142174f..78392b78a1 100644 --- a/Userland/DevTools/GMLPlayground/MainWidget.cpp +++ b/Userland/DevTools/GMLPlayground/MainWidget.cpp @@ -13,6 +13,7 @@ #include <LibDesktop/Launcher.h> #include <LibFileSystemAccessClient/Client.h> #include <LibGUI/Application.h> +#include <LibGUI/FileTypeFilter.h> #include <LibGUI/GML/AutocompleteProvider.h> #include <LibGUI/GML/Formatter.h> #include <LibGUI/GML/SyntaxHighlighter.h> @@ -160,7 +161,11 @@ ErrorOr<void> MainWidget::initialize_menubar(GUI::Window& window) auto open_action = GUI::CommonActions::make_open_action([&](auto&) { if (request_close() == GUI::Window::CloseRequestDecision::StayOpen) return; - auto response = FileSystemAccessClient::Client::the().open_file(&window); + auto response = FileSystemAccessClient::Client::the().open_file(&window, {}, "/usr/src/serenity/Userland/Applications"sv, Core::File::OpenMode::Read, + Vector { + GUI::FileTypeFilter { "GML Files", { { "gml" } } }, + GUI::FileTypeFilter::all_files(), + }); if (response.is_error()) return; |