diff options
author | MacDue <macdue@dueutil.tech> | 2022-12-06 20:57:07 +0000 |
---|---|---|
committer | Andreas Kling <kling@serenityos.org> | 2022-12-07 11:48:27 +0100 |
commit | e011eafd3790ca0375a4678a9cb2debd0ae95ac7 (patch) | |
tree | 0a0b3a8131a2a61befe85aa841e32958bd53c50d | |
parent | 7be0b27dd3cd7185c1b8dc52747c50aad479bc6a (diff) | |
download | serenity-e011eafd3790ca0375a4678a9cb2debd0ae95ac7.zip |
Meta+Userland: Pass Gfx::FloatPoint by value
Just a small 8-byte value like Gfx::IntPoint.
25 files changed, 106 insertions, 106 deletions
diff --git a/Meta/Lagom/Tools/CodeGenerators/IPCCompiler/main.cpp b/Meta/Lagom/Tools/CodeGenerators/IPCCompiler/main.cpp index 27b94ff15e..e6f583076c 100644 --- a/Meta/Lagom/Tools/CodeGenerators/IPCCompiler/main.cpp +++ b/Meta/Lagom/Tools/CodeGenerators/IPCCompiler/main.cpp @@ -69,7 +69,7 @@ static bool is_primitive_type(DeprecatedString const& type) static bool is_simple_type(DeprecatedString const& type) { // Small types that it makes sense just to pass by value. - return type.is_one_of("Gfx::Color", "Gfx::IntPoint"); + return type.is_one_of("Gfx::Color", "Gfx::IntPoint", "Gfx::FloatPoint"); } static bool is_primitive_or_simple_type(DeprecatedString const& type) diff --git a/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.cpp b/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.cpp index 919110793c..672b4aa3a4 100644 --- a/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.cpp +++ b/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.cpp @@ -218,7 +218,7 @@ GUI::Widget* PolygonalSelectTool::get_properties_widget() return m_properties_widget.ptr(); } -Gfx::IntPoint PolygonalSelectTool::point_position_to_preferred_cell(Gfx::FloatPoint const& position) const +Gfx::IntPoint PolygonalSelectTool::point_position_to_preferred_cell(Gfx::FloatPoint position) const { return position.to_type<int>(); } diff --git a/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.h b/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.h index f5300cdbce..0b0a87c6bc 100644 --- a/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.h +++ b/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.h @@ -24,7 +24,7 @@ public: virtual void on_second_paint(Layer const*, GUI::PaintEvent&) override; virtual GUI::Widget* get_properties_widget() override; virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> cursor() override { return Gfx::StandardCursor::Crosshair; } - virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint const& position) const override; + virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint position) const override; private: virtual void flood_polygon_selection(Gfx::Bitmap&, Gfx::IntPoint); diff --git a/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.cpp b/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.cpp index ab39950680..d62ad2d1d2 100644 --- a/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.cpp +++ b/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.cpp @@ -217,7 +217,7 @@ GUI::Widget* RectangleSelectTool::get_properties_widget() return m_properties_widget.ptr(); } -Gfx::IntPoint RectangleSelectTool::point_position_to_preferred_cell(Gfx::FloatPoint const& position) const +Gfx::IntPoint RectangleSelectTool::point_position_to_preferred_cell(Gfx::FloatPoint position) const { return position.to_rounded<int>(); } diff --git a/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.h b/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.h index b93dc5d8f6..3034ece808 100644 --- a/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.h +++ b/Userland/Applications/PixelPaint/Tools/RectangleSelectTool.h @@ -28,7 +28,7 @@ public: virtual void on_second_paint(Layer const*, GUI::PaintEvent&) override; virtual GUI::Widget* get_properties_widget() override; virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> cursor() override { return Gfx::StandardCursor::Crosshair; } - virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint const& position) const override; + virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint position) const override; private: virtual StringView tool_name() const override { return "Rectangle Select Tool"sv; } diff --git a/Userland/Applications/PixelPaint/Tools/Tool.h b/Userland/Applications/PixelPaint/Tools/Tool.h index e243c41eeb..0662e46f80 100644 --- a/Userland/Applications/PixelPaint/Tools/Tool.h +++ b/Userland/Applications/PixelPaint/Tools/Tool.h @@ -66,7 +66,7 @@ public: virtual void on_tool_activation() { } virtual GUI::Widget* get_properties_widget() { return nullptr; } virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> cursor() { return Gfx::StandardCursor::None; } - virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint const& position) const { return position.to_type<int>(); } + virtual Gfx::IntPoint point_position_to_preferred_cell(Gfx::FloatPoint position) const { return position.to_type<int>(); } void clear() { m_editor = nullptr; } void setup(ImageEditor&); diff --git a/Userland/Libraries/LibGUI/AbstractZoomPanWidget.h b/Userland/Libraries/LibGUI/AbstractZoomPanWidget.h index c2d53cb89e..4de8f29a33 100644 --- a/Userland/Libraries/LibGUI/AbstractZoomPanWidget.h +++ b/Userland/Libraries/LibGUI/AbstractZoomPanWidget.h @@ -46,7 +46,7 @@ public: void set_original_rect(Gfx::IntRect const& rect) { m_original_rect = rect; } void set_content_rect(Gfx::IntRect const& content_rect); - void set_origin(Gfx::FloatPoint const& origin) { m_origin = origin; } + void set_origin(Gfx::FloatPoint origin) { m_origin = origin; } void reset_view(); diff --git a/Userland/Libraries/LibGfx/AffineTransform.cpp b/Userland/Libraries/LibGfx/AffineTransform.cpp index 65ef067329..61c4ca63d5 100644 --- a/Userland/Libraries/LibGfx/AffineTransform.cpp +++ b/Userland/Libraries/LibGfx/AffineTransform.cpp @@ -60,7 +60,7 @@ AffineTransform& AffineTransform::scale(float sx, float sy) return *this; } -AffineTransform& AffineTransform::scale(FloatPoint const& s) +AffineTransform& AffineTransform::scale(FloatPoint s) { return scale(s.x(), s.y()); } @@ -74,7 +74,7 @@ AffineTransform& AffineTransform::set_scale(float sx, float sy) return *this; } -AffineTransform& AffineTransform::set_scale(FloatPoint const& s) +AffineTransform& AffineTransform::set_scale(FloatPoint s) { return set_scale(s.x(), s.y()); } @@ -86,7 +86,7 @@ AffineTransform& AffineTransform::translate(float tx, float ty) return *this; } -AffineTransform& AffineTransform::translate(FloatPoint const& t) +AffineTransform& AffineTransform::translate(FloatPoint t) { return translate(t.x(), t.y()); } @@ -98,7 +98,7 @@ AffineTransform& AffineTransform::set_translation(float tx, float ty) return *this; } -AffineTransform& AffineTransform::set_translation(FloatPoint const& t) +AffineTransform& AffineTransform::set_translation(FloatPoint t) { return set_translation(t.x(), t.y()); } diff --git a/Userland/Libraries/LibGfx/AffineTransform.h b/Userland/Libraries/LibGfx/AffineTransform.h index d60b19b10c..a033f922e4 100644 --- a/Userland/Libraries/LibGfx/AffineTransform.h +++ b/Userland/Libraries/LibGfx/AffineTransform.h @@ -56,13 +56,13 @@ public: [[nodiscard]] FloatPoint translation() const; AffineTransform& scale(float sx, float sy); - AffineTransform& scale(FloatPoint const& s); + AffineTransform& scale(FloatPoint s); AffineTransform& set_scale(float sx, float sy); - AffineTransform& set_scale(FloatPoint const& s); + AffineTransform& set_scale(FloatPoint s); AffineTransform& translate(float tx, float ty); - AffineTransform& translate(FloatPoint const& t); + AffineTransform& translate(FloatPoint t); AffineTransform& set_translation(float tx, float ty); - AffineTransform& set_translation(FloatPoint const& t); + AffineTransform& set_translation(FloatPoint t); AffineTransform& rotate_radians(float); AffineTransform& multiply(AffineTransform const&); diff --git a/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp b/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp index 3bf87d0cac..de9bab82ed 100644 --- a/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp +++ b/Userland/Libraries/LibGfx/AntiAliasingPainter.cpp @@ -154,7 +154,7 @@ void AntiAliasingPainter::draw_anti_aliased_line(FloatPoint actual_from, FloatPo } } -void AntiAliasingPainter::draw_line_for_path(FloatPoint const& actual_from, FloatPoint const& actual_to, Color color, float thickness, Painter::LineStyle style, Color alternate_color, LineLengthMode line_length_mode) +void AntiAliasingPainter::draw_line_for_path(FloatPoint actual_from, FloatPoint actual_to, Color color, float thickness, Painter::LineStyle style, Color alternate_color, LineLengthMode line_length_mode) { draw_anti_aliased_line<FixmeEnableHacksForBetterPathPainting::Yes>(actual_from, actual_to, color, thickness, style, alternate_color, line_length_mode); } @@ -201,7 +201,7 @@ void AntiAliasingPainter::draw_dotted_line(IntPoint point1, IntPoint point2, Col } } -void AntiAliasingPainter::draw_line(FloatPoint const& actual_from, FloatPoint const& actual_to, Color color, float thickness, Painter::LineStyle style, Color alternate_color, LineLengthMode line_length_mode) +void AntiAliasingPainter::draw_line(FloatPoint actual_from, FloatPoint actual_to, Color color, float thickness, Painter::LineStyle style, Color alternate_color, LineLengthMode line_length_mode) { if (style == Painter::LineStyle::Dotted) return draw_dotted_line(actual_from.to_rounded<int>(), actual_to.to_rounded<int>(), color, static_cast<int>(round(thickness))); @@ -240,15 +240,15 @@ void AntiAliasingPainter::stroke_path(Path const& path, Color color, float thick cursor = segment.point(); break; case Segment::Type::QuadraticBezierCurveTo: { - auto& through = static_cast<QuadraticBezierCurveSegment const&>(segment).through(); + auto through = static_cast<QuadraticBezierCurveSegment const&>(segment).through(); draw_quadratic_bezier_curve(through, cursor, segment.point(), color, thickness); cursor = segment.point(); break; } case Segment::Type::CubicBezierCurveTo: { auto& curve = static_cast<CubicBezierCurveSegment const&>(segment); - auto& through_0 = curve.through_0(); - auto& through_1 = curve.through_1(); + auto through_0 = curve.through_0(); + auto through_1 = curve.through_1(); draw_cubic_bezier_curve(through_0, through_1, cursor, segment.point(), color, thickness); cursor = segment.point(); break; @@ -268,23 +268,23 @@ void AntiAliasingPainter::stroke_path(Path const& path, Color color, float thick stroke_segment_intersection(first_line.value().a(), first_line.value().b(), last_line, color, thickness); } -void AntiAliasingPainter::draw_elliptical_arc(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& center, FloatPoint const& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, float thickness, Painter::LineStyle style) +void AntiAliasingPainter::draw_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, float thickness, Painter::LineStyle style) { - Painter::for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, [&](FloatPoint const& fp1, FloatPoint const& fp2) { + Painter::for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, [&](FloatPoint fp1, FloatPoint fp2) { draw_line_for_path(fp1, fp2, color, thickness, style); }); } -void AntiAliasingPainter::draw_quadratic_bezier_curve(FloatPoint const& control_point, FloatPoint const& p1, FloatPoint const& p2, Color color, float thickness, Painter::LineStyle style) +void AntiAliasingPainter::draw_quadratic_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Color color, float thickness, Painter::LineStyle style) { - Painter::for_each_line_segment_on_bezier_curve(control_point, p1, p2, [&](FloatPoint const& fp1, FloatPoint const& fp2) { + Painter::for_each_line_segment_on_bezier_curve(control_point, p1, p2, [&](FloatPoint fp1, FloatPoint fp2) { draw_line_for_path(fp1, fp2, color, thickness, style); }); } -void AntiAliasingPainter::draw_cubic_bezier_curve(FloatPoint const& control_point_0, FloatPoint const& control_point_1, FloatPoint const& p1, FloatPoint const& p2, Color color, float thickness, Painter::LineStyle style) +void AntiAliasingPainter::draw_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Color color, float thickness, Painter::LineStyle style) { - Painter::for_each_line_segment_on_cubic_bezier_curve(control_point_0, control_point_1, p1, p2, [&](FloatPoint const& fp1, FloatPoint const& fp2) { + Painter::for_each_line_segment_on_cubic_bezier_curve(control_point_0, control_point_1, p1, p2, [&](FloatPoint fp1, FloatPoint fp2) { draw_line_for_path(fp1, fp2, color, thickness, style); }); } @@ -685,7 +685,7 @@ void AntiAliasingPainter::fill_rect_with_rounded_corners(IntRect const& a_rect, fill_corner(bottom_right_corner, bounding_rect.bottom_right(), bottom_right); } -void AntiAliasingPainter::stroke_segment_intersection(FloatPoint const& current_line_a, FloatPoint const& current_line_b, FloatLine const& previous_line, Color color, float thickness) +void AntiAliasingPainter::stroke_segment_intersection(FloatPoint current_line_a, FloatPoint current_line_b, FloatLine const& previous_line, Color color, float thickness) { // FIXME: This is currently drawn in slightly the wrong place most of the time. // FIXME: This is sometimes drawn when the intersection would not be visible anyway. diff --git a/Userland/Libraries/LibGfx/AntiAliasingPainter.h b/Userland/Libraries/LibGfx/AntiAliasingPainter.h index 35e0513347..67f44eb536 100644 --- a/Userland/Libraries/LibGfx/AntiAliasingPainter.h +++ b/Userland/Libraries/LibGfx/AntiAliasingPainter.h @@ -26,21 +26,21 @@ public: Distance }; - void draw_line(FloatPoint const&, FloatPoint const&, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint); - void draw_line_for_path(FloatPoint const&, FloatPoint const&, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint); - void draw_line_for_fill_path(FloatPoint const& from, FloatPoint const& to, Color color, float thickness = 1) + void draw_line(FloatPoint, FloatPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint); + void draw_line_for_path(FloatPoint, FloatPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid, Color alternate_color = Color::Transparent, LineLengthMode line_length_mode = LineLengthMode::PointToPoint); + void draw_line_for_fill_path(FloatPoint from, FloatPoint to, Color color, float thickness = 1) { draw_line_for_path(from, to, color, thickness, Painter::LineStyle::Solid, Color {}, LineLengthMode::Distance); } void fill_path(Path&, Color, Painter::WindingRule rule = Painter::WindingRule::Nonzero); void stroke_path(Path const&, Color, float thickness); - void draw_quadratic_bezier_curve(FloatPoint const& control_point, FloatPoint const&, FloatPoint const&, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid); - void draw_cubic_bezier_curve(FloatPoint const& control_point_0, FloatPoint const& control_point_1, FloatPoint const&, FloatPoint const&, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid); - void draw_elliptical_arc(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& center, FloatPoint const& radii, float x_axis_rotation, float theta_1, float theta_delta, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid); + void draw_quadratic_bezier_curve(FloatPoint control_point, FloatPoint, FloatPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid); + void draw_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint, FloatPoint, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid); + void draw_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Color, float thickness = 1, Painter::LineStyle style = Painter::LineStyle::Solid); void translate(float dx, float dy) { m_transform.translate(dx, dy); } - void translate(FloatPoint const& delta) { m_transform.translate(delta); } + void translate(FloatPoint delta) { m_transform.translate(delta); } void draw_ellipse(IntRect const& a_rect, Color, int thickness); @@ -97,7 +97,7 @@ private: template<FixmeEnableHacksForBetterPathPainting path_hacks> void draw_anti_aliased_line(FloatPoint, FloatPoint, Color, float thickness, Painter::LineStyle style, Color alternate_color, LineLengthMode line_length_mode = LineLengthMode::PointToPoint); - void stroke_segment_intersection(FloatPoint const& current_line_a, FloatPoint const& current_line_b, FloatLine const& previous_line, Color, float thickness); + void stroke_segment_intersection(FloatPoint current_line_a, FloatPoint current_line_b, FloatLine const& previous_line, Color, float thickness); Painter& m_underlying_painter; AffineTransform m_transform; diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp index e7353c372d..4e47807026 100644 --- a/Userland/Libraries/LibGfx/Painter.cpp +++ b/Userland/Libraries/LibGfx/Painter.cpp @@ -2080,7 +2080,7 @@ void Painter::draw_triangle_wave(IntPoint a_p1, IntPoint a_p2, Color color, int } } -static bool can_approximate_bezier_curve(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& control) +static bool can_approximate_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control) { constexpr float tolerance = 0.0015f; @@ -2098,7 +2098,7 @@ static bool can_approximate_bezier_curve(FloatPoint const& p1, FloatPoint const& } // static -void Painter::for_each_line_segment_on_bezier_curve(FloatPoint const& control_point, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>& callback) +void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback) { struct SegmentDescriptor { FloatPoint control_point; @@ -2106,7 +2106,7 @@ void Painter::for_each_line_segment_on_bezier_curve(FloatPoint const& control_po FloatPoint p2; }; - static constexpr auto split_quadratic_bezier_curve = [](FloatPoint const& original_control, FloatPoint const& p1, FloatPoint const& p2, auto& segments) { + static constexpr auto split_quadratic_bezier_curve = [](FloatPoint original_control, FloatPoint p1, FloatPoint p2, auto& segments) { auto po1_midpoint = original_control + p1; po1_midpoint /= 2; @@ -2132,7 +2132,7 @@ void Painter::for_each_line_segment_on_bezier_curve(FloatPoint const& control_po } } -void Painter::for_each_line_segment_on_bezier_curve(FloatPoint const& control_point, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>&& callback) +void Painter::for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback) { for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback); } @@ -2144,17 +2144,17 @@ void Painter::draw_quadratic_bezier_curve(IntPoint control_point, IntPoint p1, I if (thickness <= 0) return; - for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint const& fp1, FloatPoint const& fp2) { + for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) { draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); }); } -void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint const& control_point_0, FloatPoint const& control_point_1, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>&& callback) +void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&& callback) { for_each_line_segment_on_cubic_bezier_curve(control_point_0, control_point_1, p1, p2, callback); } -static bool can_approximate_cubic_bezier_curve(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& control_0, FloatPoint const& control_1) +static bool can_approximate_cubic_bezier_curve(FloatPoint p1, FloatPoint p2, FloatPoint control_0, FloatPoint control_1) { constexpr float tolerance = 0.0015f; @@ -2172,7 +2172,7 @@ static bool can_approximate_cubic_bezier_curve(FloatPoint const& p1, FloatPoint } // static -void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint const& control_point_0, FloatPoint const& control_point_1, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>& callback) +void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>& callback) { struct ControlPair { FloatPoint control_point_0; @@ -2184,7 +2184,7 @@ void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint const& cont FloatPoint p2; }; - static constexpr auto split_cubic_bezier_curve = [](ControlPair const& original_controls, FloatPoint const& p1, FloatPoint const& p2, auto& segments) { + static constexpr auto split_cubic_bezier_curve = [](ControlPair const& original_controls, FloatPoint p1, FloatPoint p2, auto& segments) { Array level_1_midpoints { (p1 + original_controls.control_point_0) / 2, (original_controls.control_point_0 + original_controls.control_point_1) / 2, @@ -2214,13 +2214,13 @@ void Painter::for_each_line_segment_on_cubic_bezier_curve(FloatPoint const& cont void Painter::draw_cubic_bezier_curve(IntPoint control_point_0, IntPoint control_point_1, IntPoint p1, IntPoint p2, Color color, int thickness, Painter::LineStyle style) { - for_each_line_segment_on_cubic_bezier_curve(FloatPoint(control_point_0), FloatPoint(control_point_1), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint const& fp1, FloatPoint const& fp2) { + for_each_line_segment_on_cubic_bezier_curve(FloatPoint(control_point_0), FloatPoint(control_point_1), FloatPoint(p1), FloatPoint(p2), [&](FloatPoint fp1, FloatPoint fp2) { draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); }); } // static -void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint const&, FloatPoint const&)>& callback) +void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>& callback) { if (radii.x() <= 0 || radii.y() <= 0) return; @@ -2272,19 +2272,19 @@ void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint const& p1, Floa } // static -void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint const&, FloatPoint const&)>&& callback) +void Painter::for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&& callback) { for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback); } -void Painter::draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatPoint const& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style) +void Painter::draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style) { VERIFY(scale() == 1); // FIXME: Add scaling support. if (thickness <= 0) return; - for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](FloatPoint const& fp1, FloatPoint const& fp2) { + for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](FloatPoint fp1, FloatPoint fp2) { draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); }); } @@ -2333,15 +2333,15 @@ void Painter::stroke_path(Path const& path, Color color, int thickness) cursor = segment.point(); break; case Segment::Type::QuadraticBezierCurveTo: { - auto& through = static_cast<QuadraticBezierCurveSegment const&>(segment).through(); + auto through = static_cast<QuadraticBezierCurveSegment const&>(segment).through(); draw_quadratic_bezier_curve(through.to_type<int>(), cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness); cursor = segment.point(); break; } case Segment::Type::CubicBezierCurveTo: { auto& curve = static_cast<CubicBezierCurveSegment const&>(segment); - auto& through_0 = curve.through_0(); - auto& through_1 = curve.through_1(); + auto through_0 = curve.through_0(); + auto through_1 = curve.through_1(); draw_cubic_bezier_curve(through_0.to_type<int>(), through_1.to_type<int>(), cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness); cursor = segment.point(); break; @@ -2446,7 +2446,7 @@ void Gfx::Painter::draw_ui_text(Gfx::IntRect const& rect, StringView text, Gfx:: } } -void Painter::draw_text_run(FloatPoint const& baseline_start, Utf8View const& string, Font const& font, Color color) +void Painter::draw_text_run(FloatPoint baseline_start, Utf8View const& string, Font const& font, Color color) { auto pixel_metrics = font.pixel_metrics(); float x = baseline_start.x(); diff --git a/Userland/Libraries/LibGfx/Painter.h b/Userland/Libraries/LibGfx/Painter.h index 863a5c5510..7aaadd38fe 100644 --- a/Userland/Libraries/LibGfx/Painter.h +++ b/Userland/Libraries/LibGfx/Painter.h @@ -71,7 +71,7 @@ public: void draw_triangle_wave(IntPoint, IntPoint, Color color, int amplitude, int thickness = 1); void draw_quadratic_bezier_curve(IntPoint control_point, IntPoint, IntPoint, Color, int thickness = 1, LineStyle style = LineStyle::Solid); void draw_cubic_bezier_curve(IntPoint control_point_0, IntPoint control_point_1, IntPoint, IntPoint, Color, int thickness = 1, LineStyle style = LineStyle::Solid); - void draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatPoint const& radii, float x_axis_rotation, float theta_1, float theta_delta, Color, int thickness = 1, LineStyle style = LineStyle::Solid); + void draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Color, int thickness = 1, LineStyle style = LineStyle::Solid); void blit(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f, bool apply_alpha = true); void blit_dimmed(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect); void blit_brightened(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect); @@ -96,7 +96,7 @@ public: void draw_circle_arc_intersecting(IntRect const&, IntPoint, int radius, Color, int thickness); // Streamlined text drawing routine that does no wrapping/elision/alignment. - void draw_text_run(FloatPoint const& baseline_start, Utf8View const&, Font const&, Color); + void draw_text_run(FloatPoint baseline_start, Utf8View const&, Font const&, Color); enum class CornerOrientation { TopLeft, @@ -106,14 +106,14 @@ public: }; void fill_rounded_corner(IntRect const&, int radius, Color, CornerOrientation); - static void for_each_line_segment_on_bezier_curve(FloatPoint const& control_point, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>&); - static void for_each_line_segment_on_bezier_curve(FloatPoint const& control_point, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>&&); + static void for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&); + static void for_each_line_segment_on_bezier_curve(FloatPoint control_point, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&&); - static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint const& control_point_0, FloatPoint const& control_point_1, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>&); - static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint const& control_point_0, FloatPoint const& control_point_1, FloatPoint const& p1, FloatPoint const& p2, Function<void(FloatPoint const&, FloatPoint const&)>&&); + static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&); + static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&&); - static void for_each_line_segment_on_elliptical_arc(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint const&, FloatPoint const&)>&); - static void for_each_line_segment_on_elliptical_arc(FloatPoint const& p1, FloatPoint const& p2, FloatPoint const& center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint const&, FloatPoint const&)>&&); + static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&); + static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&&); void stroke_path(Path const&, Color, int thickness); diff --git a/Userland/Libraries/LibGfx/Path.cpp b/Userland/Libraries/LibGfx/Path.cpp index c95b0458f5..d034aaf275 100644 --- a/Userland/Libraries/LibGfx/Path.cpp +++ b/Userland/Libraries/LibGfx/Path.cpp @@ -14,7 +14,7 @@ namespace Gfx { -void Path::elliptical_arc_to(FloatPoint const& point, FloatPoint const& radii, double x_axis_rotation, bool large_arc, bool sweep) +void Path::elliptical_arc_to(FloatPoint point, FloatPoint radii, double x_axis_rotation, bool large_arc, bool sweep) { auto next_point = point; @@ -120,7 +120,7 @@ void Path::close() if (m_segments.size() <= 1) return; - auto& last_point = m_segments.last().point(); + auto last_point = m_segments.last().point(); for (ssize_t i = m_segments.size() - 1; i >= 0; --i) { auto& segment = m_segments[i]; @@ -243,7 +243,7 @@ void Path::segmentize_path() float max_x = 0; float max_y = 0; - auto add_point_to_bbox = [&](Gfx::FloatPoint const& point) { + auto add_point_to_bbox = [&](Gfx::FloatPoint point) { float x = point.x(); float y = point.y(); min_x = min(min_x, x); @@ -291,8 +291,8 @@ void Path::segmentize_path() break; } case Segment::Type::QuadraticBezierCurveTo: { - auto& control = static_cast<QuadraticBezierCurveSegment&>(segment).through(); - Painter::for_each_line_segment_on_bezier_curve(control, cursor, segment.point(), [&](FloatPoint const& p0, FloatPoint const& p1) { + auto control = static_cast<QuadraticBezierCurveSegment&>(segment).through(); + Painter::for_each_line_segment_on_bezier_curve(control, cursor, segment.point(), [&](FloatPoint p0, FloatPoint p1) { add_line(p0, p1); }); cursor = segment.point(); @@ -300,9 +300,9 @@ void Path::segmentize_path() } case Segment::Type::CubicBezierCurveTo: { auto& curve = static_cast<CubicBezierCurveSegment const&>(segment); - auto& control_0 = curve.through_0(); - auto& control_1 = curve.through_1(); - Painter::for_each_line_segment_on_cubic_bezier_curve(control_0, control_1, cursor, segment.point(), [&](FloatPoint const& p0, FloatPoint const& p1) { + auto control_0 = curve.through_0(); + auto control_1 = curve.through_1(); + Painter::for_each_line_segment_on_cubic_bezier_curve(control_0, control_1, cursor, segment.point(), [&](FloatPoint p0, FloatPoint p1) { add_line(p0, p1); }); cursor = segment.point(); @@ -310,7 +310,7 @@ void Path::segmentize_path() } case Segment::Type::EllipticalArcTo: { auto& arc = static_cast<EllipticalArcSegment&>(segment); - Painter::for_each_line_segment_on_elliptical_arc(cursor, arc.point(), arc.center(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), [&](FloatPoint const& p0, FloatPoint const& p1) { + Painter::for_each_line_segment_on_elliptical_arc(cursor, arc.point(), arc.center(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), [&](FloatPoint p0, FloatPoint p1) { add_line(p0, p1); }); cursor = segment.point(); diff --git a/Userland/Libraries/LibGfx/Path.h b/Userland/Libraries/LibGfx/Path.h index 5349020d3d..2173749d18 100644 --- a/Userland/Libraries/LibGfx/Path.h +++ b/Userland/Libraries/LibGfx/Path.h @@ -28,14 +28,14 @@ public: EllipticalArcTo, }; - Segment(FloatPoint const& point) + Segment(FloatPoint point) : m_point(point) { } virtual ~Segment() = default; - FloatPoint const& point() const { return m_point; } + FloatPoint point() const { return m_point; } virtual Type type() const = 0; protected: @@ -44,7 +44,7 @@ protected: class MoveSegment final : public Segment { public: - MoveSegment(FloatPoint const& point) + MoveSegment(FloatPoint point) : Segment(point) { } @@ -55,7 +55,7 @@ private: class LineSegment final : public Segment { public: - LineSegment(FloatPoint const& point) + LineSegment(FloatPoint point) : Segment(point) { } @@ -68,7 +68,7 @@ private: class QuadraticBezierCurveSegment final : public Segment { public: - QuadraticBezierCurveSegment(FloatPoint const& point, FloatPoint const& through) + QuadraticBezierCurveSegment(FloatPoint point, FloatPoint through) : Segment(point) , m_through(through) { @@ -76,7 +76,7 @@ public: virtual ~QuadraticBezierCurveSegment() override = default; - FloatPoint const& through() const { return m_through; } + FloatPoint through() const { return m_through; } private: virtual Type type() const override { return Segment::Type::QuadraticBezierCurveTo; } @@ -86,7 +86,7 @@ private: class CubicBezierCurveSegment final : public Segment { public: - CubicBezierCurveSegment(FloatPoint const& point, FloatPoint const& through_0, FloatPoint const& through_1) + CubicBezierCurveSegment(FloatPoint point, FloatPoint through_0, FloatPoint through_1) : Segment(point) , m_through_0(through_0) , m_through_1(through_1) @@ -95,8 +95,8 @@ public: virtual ~CubicBezierCurveSegment() override = default; - FloatPoint const& through_0() const { return m_through_0; } - FloatPoint const& through_1() const { return m_through_1; } + FloatPoint through_0() const { return m_through_0; } + FloatPoint through_1() const { return m_through_1; } private: virtual Type type() const override { return Segment::Type::CubicBezierCurveTo; } @@ -107,7 +107,7 @@ private: class EllipticalArcSegment final : public Segment { public: - EllipticalArcSegment(FloatPoint const& point, FloatPoint const& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, bool large_arc, bool sweep) + EllipticalArcSegment(FloatPoint point, FloatPoint center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, bool large_arc, bool sweep) : Segment(point) , m_center(center) , m_radii(radii) @@ -121,8 +121,8 @@ public: virtual ~EllipticalArcSegment() override = default; - FloatPoint const& center() const { return m_center; } - FloatPoint const& radii() const { return m_radii; } + FloatPoint center() const { return m_center; } + FloatPoint radii() const { return m_radii; } float x_axis_rotation() const { return m_x_axis_rotation; } float theta_1() const { return m_theta_1; } float theta_delta() const { return m_theta_delta; } @@ -145,12 +145,12 @@ class Path { public: Path() = default; - void move_to(FloatPoint const& point) + void move_to(FloatPoint point) { append_segment<MoveSegment>(point); } - void line_to(FloatPoint const& point) + void line_to(FloatPoint point) { append_segment<LineSegment>(point); invalidate_split_lines(); @@ -172,26 +172,26 @@ public: line_to({ previous_x, y }); } - void quadratic_bezier_curve_to(FloatPoint const& through, FloatPoint const& point) + void quadratic_bezier_curve_to(FloatPoint through, FloatPoint point) { append_segment<QuadraticBezierCurveSegment>(point, through); invalidate_split_lines(); } - void cubic_bezier_curve_to(FloatPoint const& c1, FloatPoint const& c2, FloatPoint const& p2) + void cubic_bezier_curve_to(FloatPoint c1, FloatPoint c2, FloatPoint p2) { append_segment<CubicBezierCurveSegment>(p2, c1, c2); invalidate_split_lines(); } - void elliptical_arc_to(FloatPoint const& point, FloatPoint const& radii, double x_axis_rotation, bool large_arc, bool sweep); - void arc_to(FloatPoint const& point, float radius, bool large_arc, bool sweep) + void elliptical_arc_to(FloatPoint point, FloatPoint radii, double x_axis_rotation, bool large_arc, bool sweep); + void arc_to(FloatPoint point, float radius, bool large_arc, bool sweep) { elliptical_arc_to(point, { radius, radius }, 0, large_arc, sweep); } // Note: This does not do any sanity checks! - void elliptical_arc_to(FloatPoint const& endpoint, FloatPoint const& center, FloatPoint const& radii, double x_axis_rotation, double theta, double theta_delta, bool large_arc, bool sweep) + void elliptical_arc_to(FloatPoint endpoint, FloatPoint center, FloatPoint radii, double x_axis_rotation, double theta, double theta_delta, bool large_arc, bool sweep) { append_segment<EllipticalArcSegment>( endpoint, diff --git a/Userland/Libraries/LibWeb/Layout/BlockContainer.cpp b/Userland/Libraries/LibWeb/Layout/BlockContainer.cpp index e46bbda70d..9048b167a4 100644 --- a/Userland/Libraries/LibWeb/Layout/BlockContainer.cpp +++ b/Userland/Libraries/LibWeb/Layout/BlockContainer.cpp @@ -27,7 +27,7 @@ bool BlockContainer::is_scrollable() const return computed_values().overflow_y() == CSS::Overflow::Scroll; } -void BlockContainer::set_scroll_offset(Gfx::FloatPoint const& offset) +void BlockContainer::set_scroll_offset(Gfx::FloatPoint offset) { // FIXME: If there is horizontal and vertical scroll ignore only part of the new offset if (offset.y() < 0 || m_scroll_offset == offset) diff --git a/Userland/Libraries/LibWeb/Layout/BlockContainer.h b/Userland/Libraries/LibWeb/Layout/BlockContainer.h index 4f89a7659b..7ead413d5e 100644 --- a/Userland/Libraries/LibWeb/Layout/BlockContainer.h +++ b/Userland/Libraries/LibWeb/Layout/BlockContainer.h @@ -26,8 +26,8 @@ public: BlockContainer const* next_sibling() const { return verify_cast<BlockContainer>(Node::next_sibling()); } bool is_scrollable() const; - Gfx::FloatPoint const& scroll_offset() const { return m_scroll_offset; } - void set_scroll_offset(Gfx::FloatPoint const&); + Gfx::FloatPoint scroll_offset() const { return m_scroll_offset; } + void set_scroll_offset(Gfx::FloatPoint); Painting::PaintableWithLines const* paint_box() const; diff --git a/Userland/Libraries/LibWeb/Layout/LineBoxFragment.h b/Userland/Libraries/LibWeb/Layout/LineBoxFragment.h index cdbc5ad0bb..d78efcfa83 100644 --- a/Userland/Libraries/LibWeb/Layout/LineBoxFragment.h +++ b/Userland/Libraries/LibWeb/Layout/LineBoxFragment.h @@ -22,7 +22,7 @@ public: Trailing, }; - LineBoxFragment(Node const& layout_node, int start, int length, Gfx::FloatPoint const& offset, Gfx::FloatSize const& size, float border_box_top, float border_box_bottom, Type type) + LineBoxFragment(Node const& layout_node, int start, int length, Gfx::FloatPoint offset, Gfx::FloatSize const& size, float border_box_top, float border_box_bottom, Type type) : m_layout_node(layout_node) , m_start(start) , m_length(length) @@ -40,8 +40,8 @@ public: const Gfx::FloatRect absolute_rect() const; Type type() const { return m_type; } - Gfx::FloatPoint const& offset() const { return m_offset; } - void set_offset(Gfx::FloatPoint const& offset) { m_offset = offset; } + Gfx::FloatPoint offset() const { return m_offset; } + void set_offset(Gfx::FloatPoint offset) { m_offset = offset; } // The baseline of a fragment is the number of pixels from the top to the text baseline. void set_baseline(float y) { m_baseline = y; } diff --git a/Userland/Libraries/LibWeb/Painting/Paintable.cpp b/Userland/Libraries/LibWeb/Painting/Paintable.cpp index 82307810b3..1fcc14fd27 100644 --- a/Userland/Libraries/LibWeb/Painting/Paintable.cpp +++ b/Userland/Libraries/LibWeb/Painting/Paintable.cpp @@ -41,7 +41,7 @@ bool Paintable::handle_mousewheel(Badge<EventHandler>, Gfx::IntPoint, unsigned, return false; } -Optional<HitTestResult> Paintable::hit_test(Gfx::FloatPoint const&, HitTestType) const +Optional<HitTestResult> Paintable::hit_test(Gfx::FloatPoint, HitTestType) const { return {}; } diff --git a/Userland/Libraries/LibWeb/Painting/Paintable.h b/Userland/Libraries/LibWeb/Painting/Paintable.h index c0b335f4cc..a868ff9ab3 100644 --- a/Userland/Libraries/LibWeb/Painting/Paintable.h +++ b/Userland/Libraries/LibWeb/Painting/Paintable.h @@ -89,7 +89,7 @@ public: virtual void before_children_paint(PaintContext&, PaintPhase) const { } virtual void after_children_paint(PaintContext&, PaintPhase) const { } - virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint const&, HitTestType) const; + virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint, HitTestType) const; virtual bool wants_mouse_events() const { return false; } diff --git a/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp b/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp index 6bc37f41f6..def34ab773 100644 --- a/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp +++ b/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp @@ -53,7 +53,7 @@ PaintableWithLines::~PaintableWithLines() { } -void PaintableBox::set_offset(Gfx::FloatPoint const& offset) +void PaintableBox::set_offset(Gfx::FloatPoint offset) { m_offset = offset; // FIXME: This const_cast is gross. @@ -655,7 +655,7 @@ void PaintableBox::set_stacking_context(NonnullOwnPtr<StackingContext> stacking_ m_stacking_context = move(stacking_context); } -Optional<HitTestResult> PaintableBox::hit_test(Gfx::FloatPoint const& position, HitTestType type) const +Optional<HitTestResult> PaintableBox::hit_test(Gfx::FloatPoint position, HitTestType type) const { if (!is_visible()) return {}; @@ -679,7 +679,7 @@ Optional<HitTestResult> PaintableBox::hit_test(Gfx::FloatPoint const& position, return HitTestResult { *this }; } -Optional<HitTestResult> PaintableWithLines::hit_test(Gfx::FloatPoint const& position, HitTestType type) const +Optional<HitTestResult> PaintableWithLines::hit_test(Gfx::FloatPoint position, HitTestType type) const { if (!layout_box().children_are_inline()) return PaintableBox::hit_test(position, type); diff --git a/Userland/Libraries/LibWeb/Painting/PaintableBox.h b/Userland/Libraries/LibWeb/Painting/PaintableBox.h index fe453aa6b0..b4eec2fb6a 100644 --- a/Userland/Libraries/LibWeb/Painting/PaintableBox.h +++ b/Userland/Libraries/LibWeb/Painting/PaintableBox.h @@ -35,7 +35,7 @@ public: Gfx::FloatRect absolute_rect() const; Gfx::FloatPoint effective_offset() const; - void set_offset(Gfx::FloatPoint const&); + void set_offset(Gfx::FloatPoint); void set_offset(float x, float y) { set_offset({ x, y }); } Gfx::FloatSize const& content_size() const { return m_content_size; } @@ -115,7 +115,7 @@ public: virtual void before_children_paint(PaintContext&, PaintPhase) const override; virtual void after_children_paint(PaintContext&, PaintPhase) const override; - virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint const&, HitTestType) const override; + virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint, HitTestType) const override; void invalidate_stacking_context(); @@ -190,7 +190,7 @@ public: virtual bool wants_mouse_events() const override { return false; } virtual bool handle_mousewheel(Badge<EventHandler>, Gfx::IntPoint, unsigned buttons, unsigned modifiers, int wheel_delta_x, int wheel_delta_y) override; - virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint const&, HitTestType) const override; + virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint, HitTestType) const override; protected: PaintableWithLines(Layout::BlockContainer const&); diff --git a/Userland/Libraries/LibWeb/Painting/SVGGeometryPaintable.cpp b/Userland/Libraries/LibWeb/Painting/SVGGeometryPaintable.cpp index d9a1adee93..ab124398d3 100644 --- a/Userland/Libraries/LibWeb/Painting/SVGGeometryPaintable.cpp +++ b/Userland/Libraries/LibWeb/Painting/SVGGeometryPaintable.cpp @@ -56,7 +56,7 @@ void SVGGeometryPaintable::paint(PaintContext& context, PaintPhase phase) const auto scaling = layout_box().viewbox_scaling(); auto origin = layout_box().viewbox_origin(); - auto transform_point = [&scaling, &origin](Gfx::FloatPoint const& point) -> Gfx::FloatPoint { + auto transform_point = [&scaling, &origin](Gfx::FloatPoint point) -> Gfx::FloatPoint { auto new_point = point; new_point.translate_by({ -origin.x(), -origin.y() }); new_point.scale_by(scaling); diff --git a/Userland/Libraries/LibWeb/Painting/StackingContext.cpp b/Userland/Libraries/LibWeb/Painting/StackingContext.cpp index 747008ab46..b4c0444599 100644 --- a/Userland/Libraries/LibWeb/Painting/StackingContext.cpp +++ b/Userland/Libraries/LibWeb/Painting/StackingContext.cpp @@ -439,7 +439,7 @@ static TraversalDecision for_each_in_subtree_of_type_within_same_stacking_contex return TraversalDecision::Continue; } -Optional<HitTestResult> StackingContext::hit_test(Gfx::FloatPoint const& position, HitTestType type) const +Optional<HitTestResult> StackingContext::hit_test(Gfx::FloatPoint position, HitTestType type) const { if (!m_box.is_visible()) return {}; diff --git a/Userland/Libraries/LibWeb/Painting/StackingContext.h b/Userland/Libraries/LibWeb/Painting/StackingContext.h index 0fc7173c2a..72aba5dce6 100644 --- a/Userland/Libraries/LibWeb/Painting/StackingContext.h +++ b/Userland/Libraries/LibWeb/Painting/StackingContext.h @@ -32,7 +32,7 @@ public: void paint_descendants(PaintContext&, Layout::Node const&, StackingContextPaintPhase) const; void paint(PaintContext&) const; - Optional<HitTestResult> hit_test(Gfx::FloatPoint const&, HitTestType) const; + Optional<HitTestResult> hit_test(Gfx::FloatPoint, HitTestType) const; Gfx::FloatMatrix4x4 const& transform_matrix() const { return m_transform; } Gfx::AffineTransform affine_transform_matrix() const; |