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author | Sergey Bugaev <bugaevc@gmail.com> | 2019-11-13 16:00:59 +0300 |
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committer | Andreas Kling <awesomekling@gmail.com> | 2019-11-13 16:37:04 +0100 |
commit | bf012ca10a9da916c5db9a6c9500622f055692df (patch) | |
tree | ff48e57cba4bcaa7abc9570dcff099ff778b5123 | |
parent | cfdbb712fbf4dbb8587d986eab77d77093da5fbf (diff) | |
download | serenity-bf012ca10a9da916c5db9a6c9500622f055692df.zip |
WindowServer: Fix leaking framebuffer fd to clients
Now that the WindowServer's menu is the primary way to start apps,
it is especially noticable that it leaks the /dev/fb0 fd to the apps
that it spawns. Fix that by opening it with O_CLOEXEC.
-rw-r--r-- | Servers/WindowServer/WSScreen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Servers/WindowServer/WSScreen.cpp b/Servers/WindowServer/WSScreen.cpp index 7e76e217f0..c3e2f9f8d4 100644 --- a/Servers/WindowServer/WSScreen.cpp +++ b/Servers/WindowServer/WSScreen.cpp @@ -20,7 +20,7 @@ WSScreen::WSScreen(unsigned desired_width, unsigned desired_height) { ASSERT(!s_the); s_the = this; - m_framebuffer_fd = open("/dev/fb0", O_RDWR); + m_framebuffer_fd = open("/dev/fb0", O_RDWR | O_CLOEXEC); ASSERT(m_framebuffer_fd >= 0); if (fb_set_buffer(m_framebuffer_fd, 0) == 0) { |