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author | Mim Hufford <mim@hotmail.co.uk> | 2021-06-01 17:34:45 +0100 |
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committer | Linus Groh <mail@linusgroh.de> | 2021-06-20 10:54:27 +0100 |
commit | 3f603ab0828a8e80990c38cf0845e67a2d443943 (patch) | |
tree | a489e3fd17629267cc6b45adaea25f507de4f03d | |
parent | 444fcfd0d2f3916165ceeab2aaa4a3012af25042 (diff) | |
download | serenity-3f603ab0828a8e80990c38cf0845e67a2d443943.zip |
FlappyBug: Start obstacles off the screen
Previously obstacles were respawning fully on-screen which caused a
discontinuous look. Now they smoothly move into view from off-screen.
-rw-r--r-- | Userland/Games/FlappyBug/Game.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Games/FlappyBug/Game.h b/Userland/Games/FlappyBug/Game.h index 936ebd9be8..ad0d20fa39 100644 --- a/Userland/Games/FlappyBug/Game.h +++ b/Userland/Games/FlappyBug/Game.h @@ -77,7 +77,7 @@ private: void reset() { - x = game_width; + x = game_width + width; gap_top_y = get_random_uniform(game_height - gap_height); } |