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authorAli Mohammad Pur <ali.mpfard@gmail.com>2022-02-12 00:32:18 +0330
committerLinus Groh <mail@linusgroh.de>2022-02-13 14:41:33 +0000
commit3a5f7cb524bb061bae07ba0554ef1edcd34c502b (patch)
tree68a42013e4d8fc6bf12e5c1b91b737ff66e0c40e
parentd7c207beb98e8ef27576bf3375beb483fdac7c6e (diff)
downloadserenity-3a5f7cb524bb061bae07ba0554ef1edcd34c502b.zip
LibJS: Don't emit a LeaveUnwindContext after a successful handler
The handler already comes with a nice and shiny FinishUnwind, doubling up will leave two contexts instead.
-rw-r--r--Userland/Libraries/LibJS/Bytecode/ASTCodegen.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/Userland/Libraries/LibJS/Bytecode/ASTCodegen.cpp b/Userland/Libraries/LibJS/Bytecode/ASTCodegen.cpp
index 39a1e430e1..5cb0bfa22b 100644
--- a/Userland/Libraries/LibJS/Bytecode/ASTCodegen.cpp
+++ b/Userland/Libraries/LibJS/Bytecode/ASTCodegen.cpp
@@ -1152,8 +1152,6 @@ void TryStatement::generate_bytecode(Bytecode::Generator& generator) const
if (m_handler) {
auto& handler_block = generator.make_block();
generator.switch_to_basic_block(handler_block);
- if (!m_finalizer)
- generator.emit<Bytecode::Op::LeaveUnwindContext>();
m_handler->parameter().visit(
[&](FlyString const& parameter) {
if (!parameter.is_empty()) {