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authorStephan Unverwerth <s.unverwerth@serenityos.org>2022-01-06 21:45:02 +0100
committerAli Mohammad Pur <Ali.mpfard@gmail.com>2022-01-09 16:21:13 +0330
commit21cad2253545c7433f862e871fbccd7fbd7485a2 (patch)
treeafdb792704e838e57192b0b81b5adbe910496371
parent941e9d9922d8e613d83e5dfd75ebc4009bd65dfa (diff)
downloadserenity-21cad2253545c7433f862e871fbccd7fbd7485a2.zip
LibSoftGPU: Also interpolate normal during triangle clipping
-rw-r--r--Userland/Libraries/LibSoftGPU/Clipper.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Userland/Libraries/LibSoftGPU/Clipper.cpp b/Userland/Libraries/LibSoftGPU/Clipper.cpp
index 6d982fff94..0b4405bd19 100644
--- a/Userland/Libraries/LibSoftGPU/Clipper.cpp
+++ b/Userland/Libraries/LibSoftGPU/Clipper.cpp
@@ -48,6 +48,7 @@ Vertex Clipper::clip_intersection_point(const Vertex& p1, const Vertex& p2, Clip
out.clip_coordinates = mix(p1.clip_coordinates, p2.clip_coordinates, a);
out.color = mix(p1.color, p2.color, a);
out.tex_coord = mix(p1.tex_coord, p2.tex_coord, a);
+ out.normal = mix(p1.normal, p2.normal, a);
return out;
}