diff options
author | thankyouverycool <66646555+thankyouverycool@users.noreply.github.com> | 2023-05-13 05:07:09 -0400 |
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committer | Andreas Kling <kling@serenityos.org> | 2023-05-15 12:15:39 +0200 |
commit | f76d24c2ecf97c337b6e08549a5dc2ed541c7625 (patch) | |
tree | 13909cb7e4ed2054a26da3274b577d7cb327b523 | |
parent | dfe06096c70a11cf23963c69373ffed636a6dd6e (diff) | |
download | serenity-f76d24c2ecf97c337b6e08549a5dc2ed541c7625.zip |
LibGUI: Simplify Dialog::ScreenPosition and allow Dialogs to opt out
These options were created 2 years ago but the only use cases thus far
are for Center and CenterWithinParent, so let's chuck the rest for now.
Adds a new DoNotPosition option to opt out of automatic centering and
a ScreenPosition setter and getter for configuration before exec()
-rw-r--r-- | Userland/Libraries/LibGUI/Dialog.cpp | 79 | ||||
-rw-r--r-- | Userland/Libraries/LibGUI/Dialog.h | 20 |
2 files changed, 15 insertions, 84 deletions
diff --git a/Userland/Libraries/LibGUI/Dialog.cpp b/Userland/Libraries/LibGUI/Dialog.cpp index 90147459a7..60a51d3818 100644 --- a/Userland/Libraries/LibGUI/Dialog.cpp +++ b/Userland/Libraries/LibGUI/Dialog.cpp @@ -6,7 +6,6 @@ */ #include <LibCore/EventLoop.h> -#include <LibGUI/Desktop.h> #include <LibGUI/Dialog.h> #include <LibGUI/Event.h> #include <LibGfx/Palette.h> @@ -25,83 +24,21 @@ Dialog::ExecResult Dialog::exec() VERIFY(!m_event_loop); m_event_loop = make<Core::EventLoop>(); - auto desktop_rect = Desktop::the().rect(); - auto window_rect = rect(); - - auto top_align = [](Gfx::Rect<int>& rect) { rect.set_y(32); }; - auto bottom_align = [this, desktop_rect](Gfx::Rect<int>& rect) { rect.set_y(desktop_rect.height() - Desktop::the().taskbar_height() - height() - 12); }; - - auto left_align = [](Gfx::Rect<int>& rect) { rect.set_x(12); }; - auto right_align = [this, desktop_rect](Gfx::Rect<int>& rect) { rect.set_x(desktop_rect.width() - width() - 12); }; - switch (m_screen_position) { + case ScreenPosition::DoNotPosition: + break; case ScreenPosition::CenterWithinParent: - if (parent() && is<Window>(parent())) { - auto& parent_window = *static_cast<Window*>(parent()); - if (parent_window.is_visible()) { - // Check the dialog's position against the Desktop's rect and reposition it to be entirely visible. - // If the dialog is larger than the desktop's rect just center it. - window_rect.center_within(parent_window.rect()); - if (window_rect.size().width() < desktop_rect.size().width() && window_rect.size().height() < desktop_rect.size().height()) { - auto taskbar_top_y = desktop_rect.bottom() - Desktop::the().taskbar_height(); - auto palette = GUI::Application::the()->palette(); - auto border_thickness = palette.window_border_thickness(); - auto top_border_title_thickness = border_thickness + palette.window_title_height(); - if (window_rect.top() < top_border_title_thickness) { - window_rect.set_y(top_border_title_thickness); - } - if (window_rect.right() + border_thickness > desktop_rect.right()) { - window_rect.translate_by((window_rect.right() + border_thickness - desktop_rect.right()) * -1, 0); - } - if (window_rect.bottom() + border_thickness > taskbar_top_y) { - window_rect.translate_by(0, (window_rect.bottom() + border_thickness - taskbar_top_y) * -1); - } - if (window_rect.left() - border_thickness < 0) { - window_rect.set_x(0 + border_thickness); - } - } - break; - } + if (auto parent = find_parent_window(); parent && parent->is_visible()) { + center_within(*parent); + constrain_to_desktop(); + break; } - [[fallthrough]]; // Fall back to `Center` if parent window is invalid or not visible + [[fallthrough]]; case ScreenPosition::Center: - window_rect.center_within(desktop_rect); - break; - case ScreenPosition::CenterLeft: - left_align(window_rect); - window_rect.center_vertically_within(desktop_rect); - break; - case ScreenPosition::CenterRight: - right_align(window_rect); - window_rect.center_vertically_within(desktop_rect); - break; - case ScreenPosition::TopLeft: - left_align(window_rect); - top_align(window_rect); - break; - case ScreenPosition::TopCenter: - window_rect.center_horizontally_within(desktop_rect); - top_align(window_rect); - break; - case ScreenPosition::TopRight: - right_align(window_rect); - top_align(window_rect); - break; - case ScreenPosition::BottomLeft: - left_align(window_rect); - bottom_align(window_rect); - break; - case ScreenPosition::BottomCenter: - window_rect.center_horizontally_within(desktop_rect); - bottom_align(window_rect); - break; - case ScreenPosition::BottomRight: - right_align(window_rect); - bottom_align(window_rect); + center_on_screen(); break; } - set_rect(window_rect); show(); auto result = m_event_loop->exec(); m_event_loop = nullptr; diff --git a/Userland/Libraries/LibGUI/Dialog.h b/Userland/Libraries/LibGUI/Dialog.h index a78b9536a3..396498ceea 100644 --- a/Userland/Libraries/LibGUI/Dialog.h +++ b/Userland/Libraries/LibGUI/Dialog.h @@ -22,20 +22,11 @@ public: Yes = 3, No = 4, }; - enum class ScreenPosition { - CenterWithinParent = 0, - - Center = 1, - CenterLeft = 2, - CenterRight = 3, - - TopLeft = 4, - TopCenter = 5, - TopRight = 6, - BottomLeft = 7, - BottomCenter = 8, - BottomRight = 9, + enum class ScreenPosition { + DoNotPosition, + CenterWithinParent, + Center, }; virtual ~Dialog() override = default; @@ -45,6 +36,9 @@ public: ExecResult result() const { return m_result; } void done(ExecResult); + ScreenPosition screen_position() const { return m_screen_position; } + void set_screen_position(ScreenPosition position) { m_screen_position = position; } + virtual void event(Core::Event&) override; virtual void close() override; |