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authorLinus Groh <mail@linusgroh.de>2022-05-04 18:39:45 +0200
committerLinus Groh <mail@linusgroh.de>2022-05-05 21:54:53 +0200
commite5196c8e3d13db7ad2fe8bade240e90aad140d8a (patch)
tree6de38bcf9c3509d2a8a923f406de4fab4815aa7a
parentac991b0a89233a234f3332bffff903f8667cf10a (diff)
downloadserenity-e5196c8e3d13db7ad2fe8bade240e90aad140d8a.zip
WindowServer: Take vertical menu offset into account when adjusting pos
Unconditionally adding the item height offset to the adjusted vertical position of a menu leads to an incorrect position if we previously clamped the translation offset so the menu doesn't go off-screen. Also add some comments to this coordinate math. Always add comments to coordinate math.
-rw-r--r--Userland/Services/WindowServer/Menu.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/Userland/Services/WindowServer/Menu.cpp b/Userland/Services/WindowServer/Menu.cpp
index 24bcd4810f..798bb2c468 100644
--- a/Userland/Services/WindowServer/Menu.cpp
+++ b/Userland/Services/WindowServer/Menu.cpp
@@ -609,14 +609,23 @@ void Menu::do_popup(Gfx::IntPoint const& position, bool make_input, bool as_subm
Gfx::IntPoint adjusted_pos = position;
if (adjusted_pos.x() + window.width() > screen.rect().right() - margin) {
+ // Vertically translate the window by its full width, i.e. flip it at its vertical axis.
adjusted_pos = adjusted_pos.translated(-window.width(), 0);
} else {
+ // Even if no adjustment needs to be done, move the menu to the right by 1px so it's not
+ // underneath the cursor and can be closed by another click at the same position.
adjusted_pos.set_x(adjusted_pos.x() + 1);
}
if (adjusted_pos.y() + window.height() > screen.rect().bottom() - margin) {
- adjusted_pos = adjusted_pos.translated(0, -min(window.height(), adjusted_pos.y()));
+ // Vertically translate the window by its full height, i.e. flip it at its horizontal axis.
+ auto offset = window.height();
+ // ...but if it's a submenu, go back by one menu item height to keep the menu aligned with
+ // its parent item, if possible.
if (as_submenu)
- adjusted_pos = adjusted_pos.translated(0, item_height());
+ offset -= item_height();
+ // Before translating, clamp the calculated offset to the current distance between the
+ // screen and menu top edges to avoid going off-screen.
+ adjusted_pos = adjusted_pos.translated(0, -min(offset, adjusted_pos.y()));
}
window.move_to(adjusted_pos);