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author | Stephan Unverwerth <s.unverwerth@serenityos.org> | 2022-01-05 20:21:13 +0100 |
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committer | Ali Mohammad Pur <Ali.mpfard@gmail.com> | 2022-01-09 16:21:13 +0330 |
commit | d89c515609cf78896a9533301fc46a8055c87c19 (patch) | |
tree | 8e0af1c3a5ac146a7a41a2768dfa65f1fc0156a7 | |
parent | 66cf2ea2405615e7aa9c74b4088910c83729b0cb (diff) | |
download | serenity-d89c515609cf78896a9533301fc46a8055c87c19.zip |
LibSoftGPU: Vectorize color conversion from/to framebuffer
Functions to_rgba32 and to_vec4 now process 4 color values at the same
time.
Co-authored-by: Jesse Buhagiar <jooster669@gmail.com>
-rw-r--r-- | Userland/Libraries/LibSoftGPU/Device.cpp | 57 |
1 files changed, 23 insertions, 34 deletions
diff --git a/Userland/Libraries/LibSoftGPU/Device.cpp b/Userland/Libraries/LibSoftGPU/Device.cpp index 2e5501e8ea..8bd0999540 100644 --- a/Userland/Libraries/LibSoftGPU/Device.cpp +++ b/Userland/Libraries/LibSoftGPU/Device.cpp @@ -39,6 +39,8 @@ using AK::SIMD::maskcount; using AK::SIMD::none; using AK::SIMD::store4_masked; using AK::SIMD::to_f32x4; +using AK::SIMD::to_u32x4; +using AK::SIMD::u32x4; constexpr static int edge_function(const IntVector2& a, const IntVector2& b, const IntVector2& c) { @@ -56,24 +58,25 @@ constexpr static auto interpolate(const T& v0, const T& v1, const T& v2, const V return v0 * barycentric_coords.x() + v1 * barycentric_coords.y() + v2 * barycentric_coords.z(); } -ALWAYS_INLINE constexpr static Gfx::RGBA32 to_rgba32(const FloatVector4& v) +ALWAYS_INLINE static u32x4 to_rgba32(const Vector4<f32x4>& v) { - auto clamped = v.clamped(0, 1); - u8 r = clamped.x() * 255; - u8 g = clamped.y() * 255; - u8 b = clamped.z() * 255; - u8 a = clamped.w() * 255; + auto clamped = v.clamped(expand4(0.0f), expand4(1.0f)); + auto r = to_u32x4(clamped.x() * 255); + auto g = to_u32x4(clamped.y() * 255); + auto b = to_u32x4(clamped.z() * 255); + auto a = to_u32x4(clamped.w() * 255); + return a << 24 | r << 16 | g << 8 | b; } -static FloatVector4 to_vec4(Gfx::RGBA32 rgba) +static Vector4<f32x4> to_vec4(u32x4 rgba) { - auto constexpr one_over_255 = 1.0f / 255; + auto constexpr one_over_255 = expand4(1.0f / 255); return { - ((rgba >> 16) & 0xff) * one_over_255, - ((rgba >> 8) & 0xff) * one_over_255, - (rgba & 0xff) * one_over_255, - ((rgba >> 24) & 0xff) * one_over_255, + to_f32x4((rgba >> 16) & 0xff) * one_over_255, + to_f32x4((rgba >> 8) & 0xff) * one_over_255, + to_f32x4(rgba & 0xff) * one_over_255, + to_f32x4((rgba >> 24) & 0xff) * one_over_255, }; } @@ -428,26 +431,16 @@ static void rasterize_triangle(const RasterizerOptions& options, Gfx::Bitmap& re &render_target.scanline(by + 1)[bx + 1], }; - int bits = maskbits(quad.mask); + u32x4 dst_u32; + if (options.enable_blending || options.color_mask != 0xffffffff) + dst_u32 = load4_masked(color_ptrs[0], color_ptrs[1], color_ptrs[2], color_ptrs[3], quad.mask); if (options.enable_blending) { INCREASE_STATISTICS_COUNTER(g_num_pixels_blended, maskcount(quad.mask)); // Blend color values from pixel_staging into render_target - FloatVector4 dst_aos[4] { - bits & 1 ? to_vec4(*color_ptrs[0]) : FloatVector4 { 0, 0, 0, 0 }, - bits & 2 ? to_vec4(*color_ptrs[1]) : FloatVector4 { 0, 0, 0, 0 }, - bits & 4 ? to_vec4(*color_ptrs[2]) : FloatVector4 { 0, 0, 0, 0 }, - bits & 8 ? to_vec4(*color_ptrs[3]) : FloatVector4 { 0, 0, 0, 0 }, - }; - - auto dst = Vector4<f32x4> { - f32x4 { dst_aos[0].x(), dst_aos[1].x(), dst_aos[2].x(), dst_aos[3].x() }, - f32x4 { dst_aos[0].y(), dst_aos[1].y(), dst_aos[2].y(), dst_aos[3].y() }, - f32x4 { dst_aos[0].z(), dst_aos[1].z(), dst_aos[2].z(), dst_aos[3].z() }, - f32x4 { dst_aos[0].w(), dst_aos[1].w(), dst_aos[2].w(), dst_aos[3].w() }, - }; Vector4<f32x4> const& src = quad.out_color; + auto dst = to_vec4(dst_u32); auto src_factor = expand4(src_constant) + src * src_factor_src_color @@ -464,14 +457,10 @@ static void rasterize_triangle(const RasterizerOptions& options, Gfx::Bitmap& re quad.out_color = src * src_factor + dst * dst_factor; } - if (bits & 1) - *color_ptrs[0] = to_rgba32(FloatVector4 { quad.out_color.x()[0], quad.out_color.y()[0], quad.out_color.z()[0], quad.out_color.w()[0] }); - if (bits & 2) - *color_ptrs[1] = to_rgba32(FloatVector4 { quad.out_color.x()[1], quad.out_color.y()[1], quad.out_color.z()[1], quad.out_color.w()[1] }); - if (bits & 4) - *color_ptrs[2] = to_rgba32(FloatVector4 { quad.out_color.x()[2], quad.out_color.y()[2], quad.out_color.z()[2], quad.out_color.w()[2] }); - if (bits & 8) - *color_ptrs[3] = to_rgba32(FloatVector4 { quad.out_color.x()[3], quad.out_color.y()[3], quad.out_color.z()[3], quad.out_color.w()[3] }); + if (options.color_mask == 0xffffffff) + store4_masked(to_rgba32(quad.out_color), color_ptrs[0], color_ptrs[1], color_ptrs[2], color_ptrs[3], quad.mask); + else + store4_masked((to_rgba32(quad.out_color) & options.color_mask) | (dst_u32 & ~options.color_mask), color_ptrs[0], color_ptrs[1], color_ptrs[2], color_ptrs[3], quad.mask); } } } |