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author | Elyse <kevincristian@outlook.com> | 2021-12-05 11:22:35 -0600 |
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committer | Brian Gianforcaro <b.gianfo@gmail.com> | 2021-12-24 00:19:01 -0800 |
commit | ce5f5f543fe437a3d0b2aad5f7d1810a9a081eba (patch) | |
tree | b915da93b2b432e60040954c062efba518f1a356 | |
parent | c78a8b94c5e727d442fe02cd0c6778ee501e690e (diff) | |
download | serenity-ce5f5f543fe437a3d0b2aad5f7d1810a9a081eba.zip |
AudioServer: Add 'mute' member and methods to ClientAudioStream
When computing the 'output mix', the Mixer iterates over all client
audio streams and computes a 'mixed sample' taking into account mainly
the client's volume.
This new member and methods will allow us to ignore a muted client
when computing that mix.
-rw-r--r-- | Userland/Services/AudioServer/Mixer.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Userland/Services/AudioServer/Mixer.h b/Userland/Services/AudioServer/Mixer.h index 3c0669a784..51e2939d2f 100644 --- a/Userland/Services/AudioServer/Mixer.h +++ b/Userland/Services/AudioServer/Mixer.h @@ -93,6 +93,8 @@ public: FadingProperty<double>& volume() { return m_volume; } double volume() const { return m_volume; } void set_volume(double const volume) { m_volume = volume; } + bool is_muted() const { return m_muted; } + void set_muted(bool muted) { m_muted = muted; } private: RefPtr<Audio::Buffer> m_current; @@ -101,6 +103,7 @@ private: int m_remaining_samples { 0 }; int m_played_samples { 0 }; bool m_paused { false }; + bool m_muted { false }; WeakPtr<ClientConnection> m_client; FadingProperty<double> m_volume { 1 }; |