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authorAndreas Kling <awesomekling@gmail.com>2019-04-05 21:53:45 +0200
committerAndreas Kling <awesomekling@gmail.com>2019-04-05 21:53:45 +0200
commit0fc3ccaa5281c4e895cb0d0d96bfe25360bcea32 (patch)
tree3d7b669a9e692a65184c00df9aa93a2c927ba154
parent0d60c56b514dcc6b10e994e247253ea9fe81a1a0 (diff)
downloadserenity-0fc3ccaa5281c4e895cb0d0d96bfe25360bcea32.zip
WindowServer: Make WSButton behave more like a normal button.
Previously it would just close the window on MouseDown. Now we do the normal thing where we require a MouseUp inside the button rect before committing.
-rw-r--r--Servers/WindowServer/WSButton.cpp40
-rw-r--r--Servers/WindowServer/WSButton.h7
-rw-r--r--Servers/WindowServer/WSWindowFrame.cpp7
-rw-r--r--Servers/WindowServer/WSWindowFrame.h1
-rw-r--r--Servers/WindowServer/WSWindowManager.cpp6
-rw-r--r--Servers/WindowServer/WSWindowManager.h3
6 files changed, 56 insertions, 8 deletions
diff --git a/Servers/WindowServer/WSButton.cpp b/Servers/WindowServer/WSButton.cpp
index 393f28e4e7..40f393895d 100644
--- a/Servers/WindowServer/WSButton.cpp
+++ b/Servers/WindowServer/WSButton.cpp
@@ -1,11 +1,13 @@
#include <WindowServer/WSButton.h>
#include <WindowServer/WSMessage.h>
+#include <WindowServer/WSWindowManager.h>
#include <SharedGraphics/Painter.h>
#include <SharedGraphics/StylePainter.h>
#include <SharedGraphics/CharacterBitmap.h>
-WSButton::WSButton(Retained<CharacterBitmap>&& bitmap, Function<void()>&& on_click_handler)
+WSButton::WSButton(WSWindowFrame& frame, Retained<CharacterBitmap>&& bitmap, Function<void()>&& on_click_handler)
: on_click(move(on_click_handler))
+ , m_frame(frame)
, m_bitmap(move(bitmap))
{
}
@@ -21,13 +23,43 @@ void WSButton::paint(Painter& painter)
StylePainter::paint_button(painter, rect(), ButtonStyle::Normal, m_pressed);
auto x_location = rect().center();
x_location.move_by(-(m_bitmap->width() / 2), -(m_bitmap->height() / 2));
+ if (m_pressed)
+ x_location.move_by(1, 1);
painter.draw_bitmap(x_location, *m_bitmap, Color::Black);
}
void WSButton::on_mouse_event(const WSMouseEvent& event)
{
- if (event.type() == WSMessage::MouseDown) {
- if (on_click)
- on_click();
+ auto& wm = WSWindowManager::the();
+
+ if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
+ m_pressed = true;
+ wm.set_cursor_tracking_button(this);
+ wm.invalidate(screen_rect());
+ return;
+ }
+
+ if (event.type() == WSMessage::MouseMove) {
+ bool old_pressed = m_pressed;
+ m_pressed = rect().contains(event.position());
+ if (old_pressed != m_pressed)
+ wm.invalidate(screen_rect());
+ }
+
+ if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Left) {
+ WSWindowManager::the().set_cursor_tracking_button(nullptr);
+ bool old_pressed = m_pressed;
+ m_pressed = false;
+ if (rect().contains(event.position())) {
+ if (on_click)
+ on_click();
+ }
+ if (old_pressed != m_pressed)
+ wm.invalidate(screen_rect());
}
}
+
+Rect WSButton::screen_rect() const
+{
+ return m_relative_rect.translated(m_frame.rect().location());
+}
diff --git a/Servers/WindowServer/WSButton.h b/Servers/WindowServer/WSButton.h
index 267dc6b012..569b9f21f5 100644
--- a/Servers/WindowServer/WSButton.h
+++ b/Servers/WindowServer/WSButton.h
@@ -7,16 +7,18 @@
class CharacterBitmap;
class Painter;
class WSMouseEvent;
+class WSWindowFrame;
-class WSButton {
+class WSButton final {
public:
- WSButton(Retained<CharacterBitmap>&&, Function<void()>&& on_click_handler);
+ WSButton(WSWindowFrame&, Retained<CharacterBitmap>&&, Function<void()>&& on_click_handler);
~WSButton();
Rect relative_rect() const { return m_relative_rect; }
void set_relative_rect(const Rect& rect) { m_relative_rect = rect; }
Rect rect() const { return { { }, m_relative_rect.size() }; }
+ Rect screen_rect() const;
void paint(Painter&);
@@ -27,6 +29,7 @@ public:
bool is_visible() const { return m_visible; }
private:
+ WSWindowFrame& m_frame;
Rect m_relative_rect;
Retained<CharacterBitmap> m_bitmap;
bool m_pressed { false };
diff --git a/Servers/WindowServer/WSWindowFrame.cpp b/Servers/WindowServer/WSWindowFrame.cpp
index b0109f42f6..ec08641d8d 100644
--- a/Servers/WindowServer/WSWindowFrame.cpp
+++ b/Servers/WindowServer/WSWindowFrame.cpp
@@ -32,7 +32,7 @@ WSWindowFrame::WSWindowFrame(WSWindow& window)
if (!s_close_button_bitmap)
s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
- m_buttons.append(make<WSButton>(*s_close_button_bitmap, [this] {
+ m_buttons.append(make<WSButton>(*this, *s_close_button_bitmap, [this] {
m_window.on_message(WSMessage(WSMessage::WindowCloseRequest));
}));
}
@@ -181,6 +181,11 @@ Rect WSWindowFrame::rect() const
return frame_rect_for_window_type(m_window.type(), m_window.rect());
}
+void WSWindowFrame::invalidate_title_bar()
+{
+ WSWindowManager::the().invalidate(title_bar_rect().translated(rect().location()));
+}
+
void WSWindowFrame::notify_window_rect_changed(const Rect& old_rect, const Rect& new_rect)
{
int window_button_width = 15;
diff --git a/Servers/WindowServer/WSWindowFrame.h b/Servers/WindowServer/WSWindowFrame.h
index 360344c154..7ed541e4cc 100644
--- a/Servers/WindowServer/WSWindowFrame.h
+++ b/Servers/WindowServer/WSWindowFrame.h
@@ -17,6 +17,7 @@ public:
void paint(Painter&);
void on_mouse_event(const WSMouseEvent&);
void notify_window_rect_changed(const Rect& old_rect, const Rect& new_rect);
+ void invalidate_title_bar();
private:
Rect title_bar_rect() const;
diff --git a/Servers/WindowServer/WSWindowManager.cpp b/Servers/WindowServer/WSWindowManager.cpp
index c81ba19619..da4f2026ca 100644
--- a/Servers/WindowServer/WSWindowManager.cpp
+++ b/Servers/WindowServer/WSWindowManager.cpp
@@ -16,7 +16,8 @@
#include <time.h>
#include <SharedGraphics/StylePainter.h>
#include <SharedGraphics/PNGLoader.h>
-#include "WSCursor.h"
+#include <WindowServer/WSCursor.h>
+#include <WindowServer/WSButton.h>
//#define DEBUG_COUNTERS
//#define RESIZE_DEBUG
@@ -614,6 +615,9 @@ void WSWindowManager::process_mouse_event(const WSMouseEvent& event, WSWindow*&
if (process_ongoing_window_resize(event, event_window))
return;
+ if (m_cursor_tracking_button)
+ return m_cursor_tracking_button->on_mouse_event(event.translated(-m_cursor_tracking_button->screen_rect().location()));
+
HashTable<WSWindow*> windows_who_received_mouse_event_due_to_cursor_tracking;
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
diff --git a/Servers/WindowServer/WSWindowManager.h b/Servers/WindowServer/WSWindowManager.h
index a082aea302..1b0d152b79 100644
--- a/Servers/WindowServer/WSWindowManager.h
+++ b/Servers/WindowServer/WSWindowManager.h
@@ -25,6 +25,7 @@ class WSWindow;
class WSClientConnection;
class WSWindowSwitcher;
class GraphicsBitmap;
+class WSButton;
enum class ResizeDirection { None, Left, UpLeft, Up, UpRight, Right, DownRight, Down, DownLeft };
@@ -98,6 +99,7 @@ public:
const WSCursor& move_cursor() const { return *m_move_cursor; }
void set_active_window(WSWindow*);
+ void set_cursor_tracking_button(WSButton* button) { m_cursor_tracking_button = button; }
private:
void process_mouse_event(const WSMouseEvent&, WSWindow*& event_window);
@@ -202,6 +204,7 @@ private:
CircularQueue<float, 30> m_cpu_history;
String m_username;
+ WSButton* m_cursor_tracking_button { nullptr };
};
template<typename Callback>