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author | Jesse Buhagiar <jooster669@gmail.com> | 2021-08-17 18:38:34 +1000 |
---|---|---|
committer | Andreas Kling <kling@serenityos.org> | 2021-08-18 00:35:26 +0200 |
commit | 0b673698301fe1b95d7a8aeb0121aedfebf154c8 (patch) | |
tree | a37b19166aad1c9dbcbf01cabdfe431cded50624 | |
parent | 5d146628e12438cadd5818f990338987a009ca0c (diff) | |
download | serenity-0b673698301fe1b95d7a8aeb0121aedfebf154c8.zip |
LibGL: Implenent `glGetBooleanv`
-rw-r--r-- | Userland/Libraries/LibGL/GL/gl.h | 1 | ||||
-rw-r--r-- | Userland/Libraries/LibGL/GLContext.h | 1 | ||||
-rw-r--r-- | Userland/Libraries/LibGL/GLUtils.cpp | 5 | ||||
-rw-r--r-- | Userland/Libraries/LibGL/SoftwareGLContext.cpp | 24 | ||||
-rw-r--r-- | Userland/Libraries/LibGL/SoftwareGLContext.h | 1 |
5 files changed, 32 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGL/GL/gl.h b/Userland/Libraries/LibGL/GL/gl.h index 4ccd382f65..d3679291ca 100644 --- a/Userland/Libraries/LibGL/GL/gl.h +++ b/Userland/Libraries/LibGL/GL/gl.h @@ -357,6 +357,7 @@ GLAPI void glTexParameterf(GLenum target, GLenum pname, GLfloat param); GLAPI void glBindTexture(GLenum target, GLuint texture); GLAPI void glActiveTexture(GLenum texture); GLAPI void glGetFloatv(GLenum pname, GLfloat* params); +GLAPI void glGetBooleanv(GLenum pname, GLboolean* data); GLAPI void glDepthMask(GLboolean flag); GLAPI void glEnableClientState(GLenum cap); GLAPI void glDisableClientState(GLenum cap); diff --git a/Userland/Libraries/LibGL/GLContext.h b/Userland/Libraries/LibGL/GLContext.h index 4c1c3ade5a..c04fcf350b 100644 --- a/Userland/Libraries/LibGL/GLContext.h +++ b/Userland/Libraries/LibGL/GLContext.h @@ -72,6 +72,7 @@ public: virtual void gl_draw_arrays(GLenum mode, GLint first, GLsizei count) = 0; virtual void gl_draw_elements(GLenum mode, GLsizei count, GLenum type, const void* indices) = 0; virtual void gl_color_mask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) = 0; + virtual void gl_get_booleanv(GLenum pname, GLboolean* data) = 0; virtual void present() = 0; }; diff --git a/Userland/Libraries/LibGL/GLUtils.cpp b/Userland/Libraries/LibGL/GLUtils.cpp index 67536bee26..aaaed19c57 100644 --- a/Userland/Libraries/LibGL/GLUtils.cpp +++ b/Userland/Libraries/LibGL/GLUtils.cpp @@ -95,6 +95,11 @@ void glGetFloatv(GLenum pname, GLfloat* params) g_gl_context->gl_get_floatv(pname, params); } +void glGetBooleanv(GLenum pname, GLboolean* data) +{ + g_gl_context->gl_get_booleanv(pname, data); +} + void glDepthMask(GLboolean flag) { g_gl_context->gl_depth_mask(flag); diff --git a/Userland/Libraries/LibGL/SoftwareGLContext.cpp b/Userland/Libraries/LibGL/SoftwareGLContext.cpp index 01cb90f209..38647271e0 100644 --- a/Userland/Libraries/LibGL/SoftwareGLContext.cpp +++ b/Userland/Libraries/LibGL/SoftwareGLContext.cpp @@ -1392,6 +1392,30 @@ void SoftwareGLContext::gl_get_floatv(GLenum pname, GLfloat* params) } } +void SoftwareGLContext::gl_get_booleanv(GLenum pname, GLboolean* data) +{ + RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION); + + switch (pname) { + case GL_BLEND: + *data = m_blend_enabled ? GL_TRUE : GL_FALSE; + break; + case GL_ALPHA_TEST: + *data = m_alpha_test_func ? GL_TRUE : GL_FALSE; + break; + case GL_DEPTH_TEST: + *data = m_depth_test_enabled ? GL_TRUE : GL_FALSE; + break; + case GL_CULL_FACE: + *data = m_cull_faces ? GL_TRUE : GL_FALSE; + break; + default: + // According to the Khronos docs, we always return GL_INVALID_ENUM if we encounter a non-accepted value + // for `pname` + RETURN_WITH_ERROR_IF(true, GL_INVALID_ENUM); + } +} + void SoftwareGLContext::gl_depth_mask(GLboolean flag) { APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_depth_mask, flag); diff --git a/Userland/Libraries/LibGL/SoftwareGLContext.h b/Userland/Libraries/LibGL/SoftwareGLContext.h index 05a49456f7..fb2d169f01 100644 --- a/Userland/Libraries/LibGL/SoftwareGLContext.h +++ b/Userland/Libraries/LibGL/SoftwareGLContext.h @@ -82,6 +82,7 @@ public: virtual void gl_draw_arrays(GLenum mode, GLint first, GLsizei count) override; virtual void gl_draw_elements(GLenum mode, GLsizei count, GLenum type, const void* indices) override; virtual void gl_color_mask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) override; + virtual void gl_get_booleanv(GLenum pname, GLboolean* data) override; virtual void present() override; private: |