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author | Liav A <liavalb@gmail.com> | 2022-05-06 18:47:10 +0300 |
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committer | Andreas Kling <kling@serenityos.org> | 2022-05-06 23:38:08 +0200 |
commit | b69c8b48fcb5f22c7a25356b04c6e9aa8490e9cb (patch) | |
tree | bf58e50519e4390943b9cf01d27fcdf8453619f3 /.prettierrc | |
parent | f7c9bd0760d21e1c32d59cb62fe36728736b47bd (diff) | |
download | serenity-b69c8b48fcb5f22c7a25356b04c6e9aa8490e9cb.zip |
WindowServer: Separate physical resolution from scaling factors
Physical hardware doesn't care about scale factors as this is a concept
being related to WindowServer and userland applications. To ensure we
provide the correct display resolution details to HardwareScreenBackend
objects, we must keep a separate Gfx::IntRect object that reserve the
correct details.
Diffstat (limited to '.prettierrc')
0 files changed, 0 insertions, 0 deletions