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/* This file was taken from the Linux kernel and is
 * Copyright (C) 2003 Linus Torvalds
 *
 * Modified by Shawn Betts. Portions created by Shawn Betts are
 * Copyright (C) 2003, 2004 Shawn Betts
 *
 * This file is part of ratpoison.
 *
 * ratpoison is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * ratpoison is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this software; see the file COPYING.  If not, write to
 * the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
 * Boston, MA 02111-1307 USA
 */

#include "linkedlist.h"

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
void
__list_add(struct list_head *new,
           struct list_head *prev,
           struct list_head *next)
{
  next->prev = new;
  new->next = next;
  new->prev = prev;
  prev->next = new;
}

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
void
list_add(struct list_head *new, struct list_head *head)
{
  __list_add(new, head, head->next);
}

/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
void
list_add_tail(struct list_head *new, struct list_head *head)
{
  __list_add(new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
void
__list_del(struct list_head * prev, struct list_head * next)
{
  next->prev = prev;
  prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this, the entry is
 * in an undefined state.
 */
void
list_del(struct list_head *entry)
{
  __list_del(entry->prev, entry->next);
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
void
list_del_init(struct list_head *entry)
{
  __list_del(entry->prev, entry->next);
  INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
void
list_move(struct list_head *list, struct list_head *head)
{
  __list_del(list->prev, list->next);
  list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
void
list_move_tail(struct list_head *list,
               struct list_head *head)
{
  __list_del(list->prev, list->next);
  list_add_tail(list, head);
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
int
list_empty(struct list_head *head)
{
  return head->next == head;
}

void
__list_splice(struct list_head *list,
              struct list_head *head)
{
  struct list_head *first = list->next;
  struct list_head *last = list->prev;
  struct list_head *at = head->next;

  first->prev = head;
  head->next = first;

  last->next = at;
  at->prev = last;
}

/**
 * list_splice - join two lists
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
void
list_splice(struct list_head *list, struct list_head *head)
{
  if (!list_empty(list))
    __list_splice(list, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
void
list_splice_init(struct list_head *list,
                 struct list_head *head)
{
  if (!list_empty(list)) {
    __list_splice(list, head);
    INIT_LIST_HEAD(list);
  }
}

int
list_size (struct list_head *list)
{
  struct list_head *cur;

  int i = 0;
  list_for_each (cur, list)
    i++;

  return i;
}

#define MAX_LIST_LENGTH_BITS 20
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(*(x)))

/*
 * Returns a list organized in an intermediate format suited
 * to chaining of merge() calls: null-terminated, no reserved or
 * sentinel head node, "prev" links not maintained.
 */
static struct list_head *
merge(void *priv,
      int (*cmp)(void *priv, struct list_head *a,
                 struct list_head *b),
      struct list_head *a, struct list_head *b)
{
	struct list_head head, *tail = &head;

	while (a && b) {
		/* if equal, take 'a' -- important for sort stability */
		if ((*cmp) (priv, a, b) <= 0) {
			tail->next = a;
			a = a->next;
		} else {
			tail->next = b;
			b = b->next;
		}
		tail = tail->next;
	}
	tail->next = a?:b;
	return head.next;
}

/*
 * Combine final list merge with restoration of standard doubly-linked
 * list structure.  This approach duplicates code from merge(), but
 * runs faster than the tidier alternatives of either a separate final
 * prev-link restoration pass, or maintaining the prev links
 * throughout.
 */
static void
merge_and_restore_back_links(void *priv,
                             int (*cmp)(void *priv, struct list_head *a,
					struct list_head *b),
                             struct list_head *head,
                             struct list_head *a, struct list_head *b)
{
	struct list_head *tail = head;
	unsigned int count = 0;

	while (a && b) {
		/* if equal, take 'a' -- important for sort stability */
		if ((*cmp) (priv, a, b) <= 0) {
			tail->next = a;
			a->prev = tail;
			a = a->next;
		} else {
			tail->next = b;
			b->prev = tail;
			b = b->next;
		}
		tail = tail->next;
	}
	tail->next = a ? : b;

	do {
		/*
		 * In worst cases this loop may run many iterations.
		 * Continue callbacks to the client even though no
		 * element comparison is needed, so the client's cmp()
		 * routine can invoke cond_resched() periodically.
		 */
		if (!(++count))
			(*cmp) (priv, tail->next, tail->next);

		tail->next->prev = tail;
		tail = tail->next;
	} while (tail->next);

	tail->next = head;
	head->prev = tail;
}

/**
 * list_sort - sort a list
 * @priv: private data, opaque to list_sort(), passed to @cmp
 * @head: the list to sort
 * @cmp: the elements comparison function
 *
 * This function implements "merge sort", which has O(nlog(n))
 * complexity.
 *
 * The comparison function @cmp must return a negative value if @a
 * should sort before @b, and a positive value if @a should sort after
 * @b. If @a and @b are equivalent, and their original relative
 * ordering is to be preserved, @cmp must return 0.
 */
void
list_sort(void *priv, struct list_head *head,
          int (*cmp)(void *priv, struct list_head *a,
                     struct list_head *b))
{
	struct list_head *part[MAX_LIST_LENGTH_BITS+1]; /* sorted partial lists
						-- last slot is a sentinel */
	int lev;  /* index into part[] */
	int max_lev = 0;
	struct list_head *list;

	if (list_empty (head))
		return;

	memset(part, 0, sizeof(part));

	head->prev->next = NULL;
	list = head->next;

	while (list) {
		struct list_head *cur = list;
		list = list->next;
		cur->next = NULL;

		for (lev = 0; part[lev]; lev++) {
			cur = merge (priv, cmp, part[lev], cur);
			part[lev] = NULL;
		}
		if (lev > max_lev) {
			if (lev >= ARRAY_SIZE(part)-1) {
				lev--;
			}
			max_lev = lev;
		}
		part[lev] = cur;
	}

	for (lev = 0; lev < max_lev; lev++)
		if (part[lev])
			list = merge (priv, cmp, part[lev], list);

	merge_and_restore_back_links (priv, cmp, head, part[max_lev], list);
}