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-rw-r--r--src/frame.c108
1 files changed, 108 insertions, 0 deletions
diff --git a/src/frame.c b/src/frame.c
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+++ b/src/frame.c
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+/* functions that manipulate the frame structure.
+ * Copyright (C) 2000-2003 Shawn Betts
+ *
+ * This file is part of ratpoison.
+ *
+ * ratpoison is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * ratpoison is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this software; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ * Boston, MA 02111-1307 USA
+ */
+
+#include "ratpoison.h"
+
+int
+frame_left (rp_window_frame *frame)
+{
+ return frame->x;
+}
+
+int
+frame_top (rp_window_frame *frame)
+{
+ return frame->y;
+}
+
+int
+frame_right (rp_window_frame *frame)
+{
+ return frame->x + frame->width;
+}
+
+int
+frame_bottom (rp_window_frame *frame)
+{
+ return frame->y + frame->height;
+}
+
+int
+frame_width(rp_window_frame *frame)
+{
+ return frame->width;
+}
+
+int
+frame_height(rp_window_frame *frame)
+{
+ return frame->height;
+}
+
+void
+frame_resize_left (rp_window_frame *frame, int amount)
+{
+ frame->x -= amount;
+ frame->width += amount;
+}
+
+void
+frame_resize_right (rp_window_frame *frame, int amount)
+{
+ frame->width += amount;
+}
+
+void
+frame_resize_up (rp_window_frame *frame, int amount)
+{
+ frame->y -= amount;
+ frame->height += amount;
+}
+
+void
+frame_resize_down (rp_window_frame *frame, int amount)
+{
+ frame->height += amount;
+}
+
+void
+frame_move_left (rp_window_frame *frame, int amount)
+{
+ frame->x -= amount;
+}
+
+void
+frame_move_right (rp_window_frame *frame, int amount)
+{
+ frame->x += amount;
+}
+
+void
+frame_move_up (rp_window_frame *frame, int amount)
+{
+ frame->y -= amount;
+}
+
+void
+frame_move_down (rp_window_frame *frame, int amount)
+{
+ frame->y += amount;
+}