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authorsabetts <sabetts>2003-02-22 11:16:55 +0000
committersabetts <sabetts>2003-02-22 11:16:55 +0000
commit00a37f7479fc780669afd3ad82d938a1096952d0 (patch)
treed3c88eb1ae06ed1c7c94c69057f0fcbf6fce48a1 /src/linkedlist.h
parent4cacfe9c7bf4fea269a7f99879bc3f1e6ea9d45b (diff)
downloadratpoison-00a37f7479fc780669afd3ad82d938a1096952d0.zip
* src/actions.c (cmd_number): use list delete entry macro
(cmd_number): likewise (cmd_escape): use list looping macro (cmd_escape): likewise (cmd_defpadding): likewise (cmd_defborder): likewise * src/data.h: include linkedlist.h (struct rp_window_frame): use struct list_head instead of next, prev pointers. (struct rp_window): likewise (struct screen_info): rename rp_window_frame_sentinel to rp_window_frames and change it's type to list_head. * src/events.c (mapping_notify): use list looping macro (mapping_notify): likewise * src/list.c: rename rp_unmapped_window_sentinel to rp_unmapped_window and rp_mapped_window_sentinel to rp_mapped_window. Use LIST_HEAD to create them. externs updated. (add_to_window_list): use list add entry macro. (find_window_in_list): list head is of type list_head. Prototype and callers updated. (find_window_in_list): use list looping macro (init_window_list): remove function (find_window_number): use list looping macro (find_window_name): likewise (find_window_prev): use list previous entry macro (find_window_next): use list next entry macro (find_window_other): use list looping macro (append_to_list): remove function (insert_into_list): use list looping macro (insert_into_list): use list add entry macro (remove_from_list): remove function (get_window_list): use list looping macro * src/main.c (main): do not call init_window_list() * src/manage.c (unmanage): use list delete macro (map_window): likewise (withdraw_window): use list moving macro to move entry to another list. (hide_others): use list looping macro * src/split.c (num_frames): use list looping macro (frames_screen): likewise (maximize_all_windows_in_frame): likewise (delete_frame_from_list): remove function (create_initial_frame): remove list init code. Add current frame to screen's frame list. (init_frame_list): use list init macro (find_last_frame): use list looping macro (find_windows_frame): likewise (find_frame_next): use list next entry macro (find_frame_prev): use list previous entry macro (find_window_for_frame): use list looping macro (split_frame): use list add entry macro (remove_all_splits): use list looping macro (resize_frame_vertically): likewise (resize_frame_horizontally): likewise (total_frame_area): likewise (frame_overlaps): likewise (remove_frame): likewise (find_frame_up): likewise (find_frame_down): likewise (find_frame_left): likewise (find_frame_right): likewise
Diffstat (limited to 'src/linkedlist.h')
-rw-r--r--src/linkedlist.h295
1 files changed, 295 insertions, 0 deletions
diff --git a/src/linkedlist.h b/src/linkedlist.h
new file mode 100644
index 0000000..4f07927
--- /dev/null
+++ b/src/linkedlist.h
@@ -0,0 +1,295 @@
+/*
+ * Burrowed from the Linux kernel.
+ */
+
+#ifndef _RATPOISON_LINKLIST_H
+#define _RATPOISON_LINKLIST_H
+
+static inline void prefetch(const void *x) {;}
+
+/*
+ * Simple doubly linked list implementation.
+ *
+ * Some of the internal functions ("__xxx") are useful when
+ * manipulating whole lists rather than single entries, as
+ * sometimes we already know the next/prev entries and we can
+ * generate better code by using them directly rather than
+ * using the generic single-entry routines.
+ */
+
+struct list_head {
+ struct list_head *next, *prev;
+};
+
+#define LIST_HEAD_INIT(name) { &(name), &(name) }
+
+#define LIST_HEAD(name) \
+ struct list_head name = LIST_HEAD_INIT(name)
+
+#define INIT_LIST_HEAD(ptr) do { \
+ (ptr)->next = (ptr); (ptr)->prev = (ptr); \
+} while (0)
+
+/*
+ * Insert a new entry between two known consecutive entries.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_add(struct list_head *new,
+ struct list_head *prev,
+ struct list_head *next)
+{
+ next->prev = new;
+ new->next = next;
+ new->prev = prev;
+ prev->next = new;
+}
+
+/**
+ * list_add - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it after
+ *
+ * Insert a new entry after the specified head.
+ * This is good for implementing stacks.
+ */
+static inline void list_add(struct list_head *new, struct list_head *head)
+{
+ __list_add(new, head, head->next);
+}
+
+/**
+ * list_add_tail - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it before
+ *
+ * Insert a new entry before the specified head.
+ * This is useful for implementing queues.
+ */
+static inline void list_add_tail(struct list_head *new, struct list_head *head)
+{
+ __list_add(new, head->prev, head);
+}
+
+/*
+ * Delete a list entry by making the prev/next entries
+ * point to each other.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_del(struct list_head * prev, struct list_head * next)
+{
+ next->prev = prev;
+ prev->next = next;
+}
+
+/**
+ * list_del - deletes entry from list.
+ * @entry: the element to delete from the list.
+ * Note: list_empty on entry does not return true after this, the entry is
+ * in an undefined state.
+ */
+static inline void list_del(struct list_head *entry)
+{
+ __list_del(entry->prev, entry->next);
+}
+
+/**
+ * list_del_init - deletes entry from list and reinitialize it.
+ * @entry: the element to delete from the list.
+ */
+static inline void list_del_init(struct list_head *entry)
+{
+ __list_del(entry->prev, entry->next);
+ INIT_LIST_HEAD(entry);
+}
+
+/**
+ * list_move - delete from one list and add as another's head
+ * @list: the entry to move
+ * @head: the head that will precede our entry
+ */
+static inline void list_move(struct list_head *list, struct list_head *head)
+{
+ __list_del(list->prev, list->next);
+ list_add(list, head);
+}
+
+/**
+ * list_move_tail - delete from one list and add as another's tail
+ * @list: the entry to move
+ * @head: the head that will follow our entry
+ */
+static inline void list_move_tail(struct list_head *list,
+ struct list_head *head)
+{
+ __list_del(list->prev, list->next);
+ list_add_tail(list, head);
+}
+
+/**
+ * list_empty - tests whether a list is empty
+ * @head: the list to test.
+ */
+static inline int list_empty(struct list_head *head)
+{
+ return head->next == head;
+}
+
+static inline void __list_splice(struct list_head *list,
+ struct list_head *head)
+{
+ struct list_head *first = list->next;
+ struct list_head *last = list->prev;
+ struct list_head *at = head->next;
+
+ first->prev = head;
+ head->next = first;
+
+ last->next = at;
+ at->prev = last;
+}
+
+/**
+ * list_splice - join two lists
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ */
+static inline void list_splice(struct list_head *list, struct list_head *head)
+{
+ if (!list_empty(list))
+ __list_splice(list, head);
+}
+
+/**
+ * list_splice_init - join two lists and reinitialise the emptied list.
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ *
+ * The list at @list is reinitialised
+ */
+static inline void list_splice_init(struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list)) {
+ __list_splice(list, head);
+ INIT_LIST_HEAD(list);
+ }
+}
+
+/**
+ * container_of - cast a member of a structure out to the containing structure
+ *
+ * @ptr: the pointer to the member.
+ * @type: the type of the container struct this is embedded in.
+ * @member: the name of the member within the struct.
+ *
+ */
+#define container_of(ptr, type, member) ({ \
+ const typeof( ((type *)0)->member ) *__mptr = (ptr); \
+ (type *)( (char *)__mptr - offsetof(type,member) );})
+
+/**
+ * list_entry - get the struct for this entry
+ * @ptr: the &struct list_head pointer.
+ * @type: the type of the struct this is embedded in.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_entry(ptr, type, member) \
+ container_of(ptr, type, member)
+
+
+/**
+ * __list_for_each - iterate over a list
+ * @pos: the &struct list_head to use as a loop counter.
+ * @head: the head for your list.
+ *
+ * This variant differs from list_for_each() in that it's the
+ * simplest possible list iteration code, no prefetching is done.
+ * Use this for code that knows the list to be very short (empty
+ * or 1 entry) most of the time.
+ */
+#define list_for_each(pos, head) \
+ for (pos = (head)->next; pos != (head); pos = pos->next)
+
+/**
+ * list_for_each_prev - iterate over a list backwards
+ * @pos: the &struct list_head to use as a loop counter.
+ * @head: the head for your list.
+ */
+#define list_for_each_prev(pos, head) \
+ for (pos = (head)->prev, prefetch(pos->prev); pos != (head); \
+ pos = pos->prev, prefetch(pos->prev))
+
+/**
+ * list_for_each_safe - iterate over a list safe against removal of list entry
+ * @pos: the &struct list_head to use as a loop counter.
+ * @n: another &struct list_head to use as temporary storage
+ * @head: the head for your list.
+ */
+#define list_for_each_safe(pos, n, head) \
+ for (pos = (head)->next, n = pos->next; pos != (head); \
+ pos = n, n = pos->next)
+
+#define list_for_each_safe_entry(item, pos, n, head, member) \
+ for (pos = (head)->next, \
+ item = list_entry(pos, typeof(*item), member), \
+ n = pos->next \
+ ; \
+ pos != (head) \
+ ; \
+ pos = n, \
+ item = list_entry(pos, typeof(*item), member), \
+ n = pos->next) \
+
+/**
+ * list_for_each_entry - iterate over list of given type
+ * @pos: the type * to use as a loop counter.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry(pos, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member), \
+ prefetch(pos->member.next); \
+ &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member), \
+ prefetch(pos->member.next))
+
+#define list_for_each_entry_safe(pos, n, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member), \
+ n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, \
+ n = list_entry(pos->member.next, typeof(*pos), member))
+
+#define list_direction_entry(pos, head, member, direction) \
+({ \
+ typeof(pos) ret = NULL; \
+ struct list_head *a_head = head; \
+ if (pos->member.direction == a_head) { \
+ if (a_head->direction != &pos->member) \
+ ret = list_entry(a_head->direction, \
+ typeof(*pos), member); \
+ } else { \
+ ret = list_entry(pos->member.direction, \
+ typeof(*pos), member); \
+ } \
+ ret; \
+})
+
+#define list_next_entry(pos, head, member) \
+ list_direction_entry(pos, head, member, next)
+
+#define list_prev_entry(pos, head, member) \
+ list_direction_entry(pos, head, member, prev)
+
+#define list_for_each_entry_prev(pos, head, member) \
+ for (pos = list_entry((head)->prev, typeof(*pos), member), \
+ prefetch(pos->member.prev); \
+ &pos->member != (head); \
+ pos = list_entry(pos->member.prev, typeof(*pos), member), \
+ prefetch(pos->member.prev))
+
+#endif