1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
|
/*
* QEMU internal VGA defines.
*
* Copyright (c) 2003-2004 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#define MSR_COLOR_EMULATION 0x01
#define MSR_PAGE_SELECT 0x20
#define ST01_V_RETRACE 0x08
#define ST01_DISP_ENABLE 0x01
/* bochs VBE support */
#define CONFIG_BOCHS_VBE
#define VBE_DISPI_MAX_XRES 1024
#define VBE_DISPI_MAX_YRES 768
#define VBE_DISPI_INDEX_ID 0x0
#define VBE_DISPI_INDEX_XRES 0x1
#define VBE_DISPI_INDEX_YRES 0x2
#define VBE_DISPI_INDEX_BPP 0x3
#define VBE_DISPI_INDEX_ENABLE 0x4
#define VBE_DISPI_INDEX_BANK 0x5
#define VBE_DISPI_INDEX_VIRT_WIDTH 0x6
#define VBE_DISPI_INDEX_VIRT_HEIGHT 0x7
#define VBE_DISPI_INDEX_X_OFFSET 0x8
#define VBE_DISPI_INDEX_Y_OFFSET 0x9
#define VBE_DISPI_INDEX_NB 0xa
#define VBE_DISPI_ID0 0xB0C0
#define VBE_DISPI_ID1 0xB0C1
#define VBE_DISPI_ID2 0xB0C2
#define VBE_DISPI_DISABLED 0x00
#define VBE_DISPI_ENABLED 0x01
#define VBE_DISPI_LFB_ENABLED 0x40
#define VBE_DISPI_NOCLEARMEM 0x80
#define VBE_DISPI_LFB_PHYSICAL_ADDRESS 0xE0000000
#ifdef CONFIG_BOCHS_VBE
#define VGA_STATE_COMMON_BOCHS_VBE \
uint16_t vbe_index; \
uint16_t vbe_regs[VBE_DISPI_INDEX_NB]; \
uint32_t vbe_start_addr; \
uint32_t vbe_line_offset; \
uint32_t vbe_bank_mask;
#else
#define VGA_STATE_COMMON_BOCHS_VBE
#endif /* !CONFIG_BOCHS_VBE */
#define CH_ATTR_SIZE (160 * 100)
#define VGA_MAX_HEIGHT 1024
#define VGA_STATE_COMMON \
uint8_t *vram_ptr; \
unsigned long vram_offset; \
unsigned int vram_size; \
unsigned long bios_offset; \
unsigned int bios_size; \
uint32_t latch; \
uint8_t sr_index; \
uint8_t sr[256]; \
uint8_t gr_index; \
uint8_t gr[256]; \
uint8_t ar_index; \
uint8_t ar[21]; \
int ar_flip_flop; \
uint8_t cr_index; \
uint8_t cr[256]; /* CRT registers */ \
uint8_t msr; /* Misc Output Register */ \
uint8_t fcr; /* Feature Control Register */ \
uint8_t st00; /* status 0 */ \
uint8_t st01; /* status 1 */ \
uint8_t dac_state; \
uint8_t dac_sub_index; \
uint8_t dac_read_index; \
uint8_t dac_write_index; \
uint8_t dac_cache[3]; /* used when writing */ \
uint8_t palette[768]; \
int32_t bank_offset; \
int (*get_bpp)(struct VGAState *s); \
void (*get_offsets)(struct VGAState *s, \
uint32_t *pline_offset, \
uint32_t *pstart_addr); \
void (*get_resolution)(struct VGAState *s, \
int *pwidth, \
int *pheight); \
VGA_STATE_COMMON_BOCHS_VBE \
/* display refresh support */ \
DisplayState *ds; \
uint32_t font_offsets[2]; \
int graphic_mode; \
uint8_t shift_control; \
uint8_t double_scan; \
uint32_t line_offset; \
uint32_t line_compare; \
uint32_t start_addr; \
uint32_t plane_updated; \
uint8_t last_cw, last_ch; \
uint32_t last_width, last_height; /* in chars or pixels */ \
uint32_t last_scr_width, last_scr_height; /* in pixels */ \
uint8_t cursor_start, cursor_end; \
uint32_t cursor_offset; \
unsigned int (*rgb_to_pixel)(unsigned int r, \
unsigned int g, unsigned b); \
/* hardware mouse cursor support */ \
uint32_t invalidated_y_table[VGA_MAX_HEIGHT / 32]; \
void (*cursor_invalidate)(struct VGAState *s); \
void (*cursor_draw_line)(struct VGAState *s, uint8_t *d, int y); \
/* tell for each page if it has been updated since the last time */ \
uint32_t last_palette[256]; \
uint32_t last_ch_attr[CH_ATTR_SIZE]; /* XXX: make it dynamic */
typedef struct VGAState {
VGA_STATE_COMMON
} VGAState;
static inline int c6_to_8(int v)
{
int b;
v &= 0x3f;
b = v & 1;
return (v << 2) | (b << 1) | b;
}
void vga_common_init(VGAState *s, DisplayState *ds, uint8_t *vga_ram_base,
unsigned long vga_ram_offset, int vga_ram_size);
uint32_t vga_mem_readb(void *opaque, target_phys_addr_t addr);
void vga_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val);
void vga_invalidate_scanlines(VGAState *s, int y1, int y2);
void vga_draw_cursor_line_8(uint8_t *d1, const uint8_t *src1,
int poffset, int w,
unsigned int color0, unsigned int color1,
unsigned int color_xor);
void vga_draw_cursor_line_16(uint8_t *d1, const uint8_t *src1,
int poffset, int w,
unsigned int color0, unsigned int color1,
unsigned int color_xor);
void vga_draw_cursor_line_32(uint8_t *d1, const uint8_t *src1,
int poffset, int w,
unsigned int color0, unsigned int color1,
unsigned int color_xor);
extern const uint8_t sr_mask[8];
extern const uint8_t gr_mask[16];
|