1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
|
/*
* QEMU G364 framebuffer Emulator.
*
* Copyright (c) 2007 Hervé Poussineau
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*/
static void glue(g364fb_draw_graphic, BPP)(G364State *s, int full_update)
{
int i, j;
int w_display;
uint8_t *data_buffer;
uint8_t *data_display, *dd;
data_buffer = s->vram_buffer;
w_display = s->last_scr_width * PIXEL_WIDTH / 8;
data_display = s->ds->data;
for(i = 0; i < s->last_scr_height; i++) {
dd = data_display;
for (j = 0; j < s->last_scr_width; j++, dd += PIXEL_WIDTH / 8, data_buffer++) {
uint8_t index = *data_buffer;
*((glue(glue(uint, PIXEL_WIDTH), _t) *)dd) = glue(rgb_to_pixel, BPP)(
s->palette[index][0],
s->palette[index][1],
s->palette[index][2]);
}
data_display += s->ds->linesize;
}
}
|