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QEMU is a generic and open source machine & userspace emulator and virtualizer.
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sdl2.c
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Author
2019-02-05
kbd-state: use state tracker for sdl2
Gerd Hoffmann
2019-01-21
sdl: add support for high resolution window icon
Daniel P. Berrangé
2019-01-21
ui: install logo icons to $prefix/share/icons
Daniel P. Berrangé
2018-10-29
SDL: set a hint to not bypass the window compositor
Sebastian Krzyszkowiak
2018-10-01
sdl2: show console #0 unconditionally
Gerd Hoffmann
2018-08-24
ui/sdl2: Fix broken -full-screen CLI option
Thomas Huth
2018-08-24
ui/sdl2: Remove the obsolete SDL_INIT_NOPARACHUTE flag
Thomas Huth
2018-06-26
sdl2: add checking for NULL
Pavel Dovgalyuk
2018-06-26
sdl2: fix copypaste issues
Pavel Dovgalyuk
2018-06-14
sdl2: restore window dimensions by resize
Amadeusz Sławiński
2018-05-15
sdl2: move opts assignment into loop
Gerd Hoffmann
2018-04-27
sdl: Move DisplayOptions global to sdl2_console
Elie Tournier
2018-03-05
sdl: switch over to new display registry
Gerd Hoffmann
2018-02-22
sdl2: fix hotkey keyup
Gerd Hoffmann
2018-02-20
sdl: use DisplayOptions
Gerd Hoffmann
2018-02-16
sdl2: fix mouse grab
Gerd Hoffmann
2018-01-25
sdl: reorganize -no-frame support
Gerd Hoffmann
2018-01-25
sdl: use ctrl-alt-g as grab hotkey
Gerd Hoffmann
2018-01-12
sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held
Jindrich Makovicka
2018-01-12
sdl2 uses surface relative coordinates
Jindrich Makovicka
2018-01-12
sdl2: Do not hide the cursor on auxilliary windows
Jindrich Makovicka
2017-11-16
sdl2: Fix broken display updating after the window is hidden
Jindrich Makovicka
2017-11-16
sdl2: Do not leave grab when fullscreen
Jindrich Makovicka
2017-11-16
sdl2: Fix dead keyboard after fullsceen
Jindrich Makovicka
2017-11-16
sdl2: Use the same pointer show/hide logic for absolute and relative mode
Jindrich Makovicka
2017-11-16
sdl2: Do not quit the emulator when an auxilliary window is closed
Jindrich Makovicka
2017-06-23
sdl2: add assert to make coverity happy
Gerd Hoffmann
2017-05-23
shutdown: Add source information to SHUTDOWN and RESET
Eric Blake
2017-05-11
ui: Support non-zero minimum values for absolute input axes
Philippe Voinov
2017-02-27
sdl2: add scanout_disable support
Gerd Hoffmann
2017-02-27
console: rename dpy_gl_scanout to dpy_gl_scanout_texture
Gerd Hoffmann
2017-01-13
sdl2: fix build failure on windows
Gerd Hoffmann
2017-01-10
sdl2: set window ID
Samuel Thibault
2016-06-03
sdl2: skip init without outputs
Gerd Hoffmann
2016-05-11
ui: sdl2: Release grab before opening console window
Cole Robinson
2016-03-01
qapi: rename input buttons
Gerd Hoffmann
2016-02-04
ui: Clean up includes
Peter Maydell
2016-02-02
sdl: shorten the GUI refresh interval when mouse or keyboard is active
Jindřich Makovička
2016-01-08
sdl2/opengl: add opengl context and scanout support
Gerd Hoffmann
2015-12-17
qapi: Change munging of CamelCase enum values
Eric Blake
2015-12-17
qapi: Don't let implicit enum MAX member collide
Eric Blake
2015-06-09
sdl2: fix crash in handle_windowevent() when restoring the screen size
Alberto Garcia
2015-05-05
sdl2: add support for display rendering using opengl.
Gerd Hoffmann
2015-05-05
sdl2: move SDL_* includes to sdl2.h
Gerd Hoffmann
2015-01-19
ui/sdl2: Support shared surface for more pixman formats
Gerd Hoffmann
2014-12-17
sdl2: Work around SDL2 SDL_ShowWindow() bug
Max Reitz
2014-12-17
sdl2: Use correct sdl2_console for window events
Max Reitz
2014-12-17
sdl2: move sdl2_2d_refresh to sdl2-2d.c
Gerd Hoffmann
2014-12-17
sdl2: factor out sdl2_poll_events
Gerd Hoffmann
2014-12-17
sdl2: add+use sdl2_2d_redraw function.
Gerd Hoffmann
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