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path: root/ui/sdl2.c
AgeCommit message (Expand)Author
2018-01-12sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldJindrich Makovicka
2018-01-12sdl2 uses surface relative coordinatesJindrich Makovicka
2018-01-12sdl2: Do not hide the cursor on auxilliary windowsJindrich Makovicka
2017-11-16sdl2: Fix broken display updating after the window is hiddenJindrich Makovicka
2017-11-16sdl2: Do not leave grab when fullscreenJindrich Makovicka
2017-11-16sdl2: Fix dead keyboard after fullsceenJindrich Makovicka
2017-11-16sdl2: Use the same pointer show/hide logic for absolute and relative modeJindrich Makovicka
2017-11-16sdl2: Do not quit the emulator when an auxilliary window is closedJindrich Makovicka
2017-06-23sdl2: add assert to make coverity happyGerd Hoffmann
2017-05-23shutdown: Add source information to SHUTDOWN and RESETEric Blake
2017-05-11ui: Support non-zero minimum values for absolute input axesPhilippe Voinov
2017-02-27sdl2: add scanout_disable supportGerd Hoffmann
2017-02-27console: rename dpy_gl_scanout to dpy_gl_scanout_textureGerd Hoffmann
2017-01-13sdl2: fix build failure on windowsGerd Hoffmann
2017-01-10sdl2: set window IDSamuel Thibault
2016-06-03sdl2: skip init without outputsGerd Hoffmann
2016-05-11ui: sdl2: Release grab before opening console windowCole Robinson
2016-03-01qapi: rename input buttonsGerd Hoffmann
2016-02-04ui: Clean up includesPeter Maydell
2016-02-02sdl: shorten the GUI refresh interval when mouse or keyboard is activeJindřich Makovička
2016-01-08sdl2/opengl: add opengl context and scanout supportGerd Hoffmann
2015-12-17qapi: Change munging of CamelCase enum valuesEric Blake
2015-12-17qapi: Don't let implicit enum MAX member collideEric Blake
2015-06-09sdl2: fix crash in handle_windowevent() when restoring the screen sizeAlberto Garcia
2015-05-05sdl2: add support for display rendering using opengl.Gerd Hoffmann
2015-05-05sdl2: move SDL_* includes to sdl2.hGerd Hoffmann
2015-01-19ui/sdl2: Support shared surface for more pixman formatsGerd Hoffmann
2014-12-17sdl2: Work around SDL2 SDL_ShowWindow() bugMax Reitz
2014-12-17sdl2: Use correct sdl2_console for window eventsMax Reitz
2014-12-17sdl2: move sdl2_2d_refresh to sdl2-2d.cGerd Hoffmann
2014-12-17sdl2: factor out sdl2_poll_eventsGerd Hoffmann
2014-12-17sdl2: add+use sdl2_2d_redraw function.Gerd Hoffmann
2014-12-17sdl2: move sdl_switch to sdl2-2d.cGerd Hoffmann
2014-12-17sdl2: overhaul window size handlingGerd Hoffmann
2014-12-17sdl2: move sdl_update to new sdl2-2d.cGerd Hoffmann
2014-12-17sdl2: turn on keyboard grabsGerd Hoffmann
2014-12-17sdl2: move keyboard input code to new sdl2-input.cGerd Hoffmann
2014-12-17sdl2: rename sdl2_state to sdl2_console, move to header fileGerd Hoffmann
2014-12-16sdl: move version logic from source code to makefileGerd Hoffmann
2014-09-16sdl2: drop sdl_zoom.hGerd Hoffmann
2014-06-02sdl2: textinput + terminalGerd Hoffmann
2014-06-02sdl2: make Ctrl-Alt-<nr> hotkeys show and hide windowsGerd Hoffmann
2014-05-26sdl: pass key event source to input layerGerd Hoffmann
2014-04-29sdl2: Support mouse wheelCole Robinson
2014-04-29sdl2: add ui info setting.Dave Airlie
2014-04-11input: sdl2: Fix relative mode to match SDL1 behaviorCole Robinson
2014-04-11input: sdl2: Fix guest_cursor logicCole Robinson
2014-03-05ui/sdl2 : initial port to SDL 2.0 (v2.0)Dave Airlie