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QEMU is a generic and open source machine & userspace emulator and virtualizer.
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sdl.c
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Author
2014-09-05
console: stop using PixelFormat
Gerd Hoffmann
2014-03-10
input: sdl: fix guest_cursor logic.
Gerd Hoffmann
2014-03-05
ui/sdl2 : initial port to SDL 2.0 (v2.0)
Dave Airlie
2014-03-05
input: mouse: switch sdl ui to new core
Gerd Hoffmann
2014-03-05
input: keyboard: switch sdl ui to new core
Gerd Hoffmann
2013-11-06
sdl: Reverse support for video mode setting
Lei Li
2013-04-25
console: zap ds arg from register_displaychangelistener
Gerd Hoffmann
2013-04-16
console: add qemu_console_is_*
Gerd Hoffmann
2013-04-16
console: gui timer fixes
Gerd Hoffmann
2013-04-16
console: rename vga_hw_*, add QemuConsole param
Gerd Hoffmann
2013-03-18
console: zap displaystate from dcl callbacks
Gerd Hoffmann
2013-03-18
sdl: stop using DisplayState
Gerd Hoffmann
2013-03-18
console: rework DisplaySurface handling [dcl/ui side]
Gerd Hoffmann
2013-03-18
sdl: drop dead code
Gerd Hoffmann
2013-03-18
console: fix displaychangelisteners interface
Gerd Hoffmann
2012-12-19
softmmu: move include files to include/sysemu/
Paolo Bonzini
2012-12-19
ui: move files to ui/ and include/ui/
Paolo Bonzini
2012-11-01
console: remove DisplayAllocator
Gerd Hoffmann
2012-11-01
console: remove dpy_gfx_fill
Gerd Hoffmann
2012-11-01
console: untangle gfx & txt updates
Gerd Hoffmann
2012-11-01
console: move set_mouse + cursor_define callbacks
Gerd Hoffmann
2012-02-27
sdl: remove NULL check, g_malloc0 can't fail
Alon Levy
2012-02-01
sdl: Limit sdl_grab_end in handle_activation to Windows hosts
Jan Kiszka
2012-02-01
sdl: Grab input on end of non-absolute mouse click
Jan Kiszka
2012-02-01
Revert "Handle SDL grabs failing (Mark McLoughlin)"
Jan Kiszka
2012-02-01
sdl: Fix block prevention of SDL_WM_GrabInput
Jan Kiszka
2012-02-01
sdl: Do not grab mouse on mode switch while in background
Jan Kiszka
2011-09-15
Drop the vm_running global variable
Luiz Capitulino
2011-08-22
sdl: Don't release input on mouse mode change in full-screen mode
Jan Kiszka
2011-08-20
Use glib memory allocation and free functions
Anthony Liguori
2011-08-05
sdl: Refactor sdl_send_mouse_event
Jan Kiszka
2011-08-05
sdl: Factor out event handlers from sdl_refresh
Jan Kiszka
2011-08-05
sdl: Add zoom hot keys
Jan Kiszka
2011-08-05
sdl: Dynamically grab input in absolute mouse mode
Jan Kiszka
2011-08-05
sdl: Fix cursor handling when switching consoles in absolute mouse mode
Jan Kiszka
2011-08-05
sdl: Never release input while in full screen mode
Jan Kiszka
2011-08-05
sdl: Consistently avoid grabbing input for text consoles
Jan Kiszka
2011-08-05
sdl: Initialize gui_fullscreen earlier during setup
Jan Kiszka
2011-08-05
sdl: Drop bogus gui_fullscreen_initial_grab
Jan Kiszka
2011-08-05
sdl: Restore scaling mode on return from full screen
Jan Kiszka
2011-08-05
sdl: Fix full screen toggling from scaled mode
Jan Kiszka
2011-08-05
sdl: Properly mark modifier+u as hotkey
Jan Kiszka
2011-08-05
sdl: Avoid redundant scaling deactivation
Jan Kiszka
2011-08-05
sdl: Do not make full screen mode resizable
Jan Kiszka
2011-08-05
sdl: Fix termination in -no-shutdown mode
Jan Kiszka
2011-07-23
notifier: Pass data argument to callback
Jan Kiszka
2011-06-08
Fix compilation warning due to missing header for sigaction (followup)
Alexandre Raymond
2011-05-15
set $SDL_VIDEODRIVER=x11 on Linux to prevent sudo kvm from fighting for video...
Michael Tokarev
2011-04-01
ui/sdl: Load optional QEMU icon
Stefan Weil
2011-03-22
Consolidate DisplaySurface allocation in qemu_alloc_display()
Jes Sorensen
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