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QEMU is a generic and open source machine & userspace emulator and virtualizer.
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replay-internal.c
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Author
2021-02-16
replay: fix icount request when replaying clock access
Pavel Dovgalyuk
2020-06-10
replay: implement fair mutex
Pavel Dovgalyuk
2019-08-20
replay: rename step-related variables and functions
Pavel Dovgalyuk
2019-08-20
replay: add missing fix for internal function
Pavel Dovgalyuk
2019-08-16
sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
Markus Armbruster
2019-08-16
Include qemu/main-loop.h less
Markus Armbruster
2019-06-12
Include qemu-common.h exactly where needed
Markus Armbruster
2018-11-08
replay: Exit on errors reading from replay log
Peter Maydell
2018-10-19
replay: pass raw icount value to replay_save_clock
Paolo Bonzini
2018-03-12
replay: check return values of fwrite
Pavel Dovgalyuk
2018-03-12
replay: push replay_mutex_lock up the call tree
Alex Bennée
2018-03-12
replay: don't destroy mutex at exit
Pavel Dovgalyuk
2018-03-12
replay: make locking visible outside replay code
Alex Bennée
2018-03-12
replay/replay-internal.c: track holding of replay_lock
Alex Bennée
2017-04-10
replay: assert time only goes forward
Alex Bennée
2016-09-27
replay: move internal data to the structure
Pavel Dovgalyuk
2016-02-04
all: Clean up includes
Peter Maydell
2015-11-05
replay: introduce icount event
Pavel Dovgalyuk
2015-11-05
replay: introduce mutex to protect the replay log
Pavel Dovgalyuk
2015-11-05
replay: internal functions for replay log
Pavel Dovgalyuk