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-rw-r--r--include/hw/devices.h3
-rw-r--r--include/hw/input/gamepad.h19
2 files changed, 19 insertions, 3 deletions
diff --git a/include/hw/devices.h b/include/hw/devices.h
index e400f9eac0..7a630da47f 100644
--- a/include/hw/devices.h
+++ b/include/hw/devices.h
@@ -26,7 +26,4 @@ void *tsc2005_init(qemu_irq pintdav);
uint32_t tsc2005_txrx(void *opaque, uint32_t value, int len);
void tsc2005_set_transform(void *opaque, MouseTransformInfo *info);
-/* stellaris_input.c */
-void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
-
#endif
diff --git a/include/hw/input/gamepad.h b/include/hw/input/gamepad.h
new file mode 100644
index 0000000000..e20211baef
--- /dev/null
+++ b/include/hw/input/gamepad.h
@@ -0,0 +1,19 @@
+/*
+ * Gamepad style buttons connected to IRQ/GPIO lines
+ *
+ * Copyright (c) 2007 CodeSourcery.
+ * Written by Paul Brook
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#ifndef HW_INPUT_GAMEPAD_H
+#define HW_INPUT_GAMEPAD_H
+
+#include "hw/irq.h"
+
+/* stellaris_input.c */
+void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
+
+#endif